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• Fires a powerful beam straight ahead of the caster, dealing damage to any targets in its path. The damage ticks 3 additional times.
• Targets hit by the beam are also afflicted with a crippling fear that saps attributes and causes the target to take 3% more Elemental, Noxious and Arcane damage for 15 seconds
• Suspends the passive effect for 60 seconds
• Cannot be modified except by direct means
• The casting time of Soul Shiver is 0.85 seconds and the reuse time of the spell is 1 minute
Item Set Details:
(1) Applies Soul Shiver: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 92.3.
• Increases Potency of caster by 1,981.3.
NO-VALUE NO-TRADE
Blooming Botanist Heavy Charm
FABLED
PRESTIGE
3,218 Primary Attributes
5,487 Stamina
173,184 Power
275,581 Health
1287.4 Crit Bonus
470 Resolve
460.5 Crit Chance
36412.8 Potency
57.7 Mitigation Increase
Infused Stats:
Slots
Charm
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Budding Botanist's Rune: Critical Thinking
MYTHICAL
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
125
Critical Thinking 1/1
Critical Thinking
Effects:
Critical Thinking
Applies Critical Thinking when Activated. Lasts for 22.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus Overcap of group members (AE) by 134.0.
• Increases Potency of group members (AE) by 4,249.8.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
Belted Royal Quiver
Quiver that can be placed in your ammo slot. It can hold any ammunition types required by a ranged weapon. This is the only item type that can be held in this container.
TREASURED
Infused Stats:
Slots
36
HEIRLOOM NO-VALUE
Tunnel Delver Hauberk of Willful Permanence
LEGENDARY
PRESTIGE
3,786 Primary Attributes
6,456 Stamina
203,746 Power
324,213 Health
1514.7 Crit Bonus
470 Resolve
42838.8 Potency
68 Mitigation Increase
Infused Stats:
Chain Armor (Chest)
Mitigation
820
Level
130
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE
Budding Botanist's Rune: Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
125
Budding Botanist's Aspect of Tol'Ren 1/4
Budding Botanist's Aspect of Tol'Ren
Item Set Details:
(1) +2,449,518 All
(2) +8957.2% Potency
(3) +417.1% Crit Bonus +417.1% Crit Bonus Overcap
(4) +48.8% Fervor Overcap +48.8% Fervor
NO-VALUE NO-TRADE LORE
Blooming Botanist Heavy Shroud
FABLED
PRESTIGE
3,218 Primary Attributes
5,487 Stamina
173,184 Power
275,581 Health
548 Combat Skills
1287.4 Crit Bonus
470 Resolve
460.5 Crit Chance
36412.8 Potency
51.4 Block Chance
Infused Stats:
Slots
Cloak
Level
130
Adornment Slots:
White, Purple
NO-TRADE NO-VALUE
Tishan's Zimaran Rune: Temporal Preparation
Adds the following to an item:
21.4 Reuse Speed
Type:
Purple Adornment
Slots:
Cloak
Level
125
NO-VALUE NO-TRADE
Gravel Leaf Tea
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 5.41. Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Potency of target by 302.4. Increases Power Regen of caster by 616.9. Increases Fervor Overcap of target by 35.9.
Dimensional Regalia of the Collector
LEGENDARY
PRESTIGE
3,281 Primary Attributes
5,531 Stamina
186,012 Power
295,994 Health
346,060 Resistances
589 Combat Skills
1312.6 Crit Bonus
510 Resolve
39962.1 Potency
31.4 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple, Purple
LORE-EQUIP NO-TRADE
Blooming Botanist Hoop
LEGENDARY
PRESTIGE
3,218 Primary Attributes
5,487 Stamina
173,184 Power
275,581 Health
322,205 Resistances
548 Combat Skills
1287.4 Crit Bonus
470 Resolve
36412.8 Potency
29.2 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Tishan's Zimaran Adornment of Increased Criticals
Adds the following to an item:
151.6 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Juxtaposition
TREASURED, Juxtaposition
PRESTIGE
Adds the following to an item:
5 Ability Doublecast
1181.9 Potency
163.4 Weapon Damage
105 Overcap Fervor
300 Overcap Weapon Damage
Type:
Purple Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
126
HEIRLOOM NO-VALUE LORE
Inspired Critical Plume of Darkpaw
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Crit Bonus
When Equipped:
• Increases Crit Bonus of caster by 931.9.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE ATTUNEABLE NO-VALUE
Tunnel Delver Chain Boots of Willful Permanence
LEGENDARY
PRESTIGE
3,218 Primary Attributes
5,487 Stamina
173,184 Power
275,581 Health
1287.4 Crit Bonus
470 Resolve
36.7 AE Auto
36412.8 Potency
Infused Stats:
Chain Armor (Feet)
Mitigation
766
Level
130
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE
Budding Botanist's Rune: Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
125
Budding Botanist's Aspect of Tol'Ren 1/4
Budding Botanist's Aspect of Tol'Ren
Item Set Details:
(1) +2,449,518 All
(2) +8957.2% Potency
(3) +417.1% Crit Bonus +417.1% Crit Bonus Overcap
(4) +48.8% Fervor Overcap +48.8% Fervor
NO-VALUE NO-TRADE LORE
Zimaran Rune: Felfeather's Gleeful Ire
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Shoulders, Feet, Wrist
Level
126
Effects:
Gleeful Ire
When Equipped:
• Increases Potency of caster by 8,630.4.
• Increases Max Health of caster by 23.7%.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Tegi Meatloaf
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 5.41. Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Crit Bonus of target by 118.0. Increases Potency of target by 302.4. Increases Health Regen of caster by 616.9. Increases Crit Bonus Overcap of target by 23.9.
An ancient deific item containing a fraction of its creator's immense power! This item may be able to be upgraded. Deific Rank II
FABLED
PRESTIGE
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
544.3 Crit Chance
43882.7 Potency
480 Resolve
1,522 Overcap Crit Bonus
3,296,085 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
5963 - 8,945
(3727.04 Rating)
Delay
4.0 seconds
Level
130
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE
Tishan's Zimaran Rune: Arcane Rending
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Arcane Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Arcane Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases arcane damage done to target by 3%.
• Inflicts 1,853 magic damage on target instantly and every second.
• Inflicts an additional 64 magic damage on target every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE
Zimaran Rune: Zeal
Adds the following to an item:
2.5 Melee Multiplier
101 Overcap Weapon Damage
370 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE
Unopposed Downpour Mantle
LEGENDARY
3,186 Primary Attributes
5,465 Stamina
166,770 Power
265,374 Health
455 Resolve
34638.2 Potency
1,275 Overcap Crit Bonus
2,465,470 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
701
Level
126
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE
Budding Botanist's Rune: Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
125
Budding Botanist's Aspect of Tol'Ren 1/4
Budding Botanist's Aspect of Tol'Ren
Item Set Details:
(1) +2,449,518 All
(2) +8957.2% Potency
(3) +417.1% Crit Bonus +417.1% Crit Bonus Overcap
(4) +48.8% Fervor Overcap +48.8% Fervor
NO-VALUE NO-TRADE LORE
Budding Botanist's Rune: Field Medic
MYTHICAL
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Head, Shoulders, Wrist, Waist
Level
125
Effects:
Field Medic
Applies Field Medic when Activated.
• You must be in combat to benefit from these effects.
• Applies Field Medic instantly and every 30 seconds. Lasts for 30.0 seconds.
• Increases Crit Bonus of group members (AE) by 204.0.
• Heals group members (AE) for 5.5% of max health every 6 seconds.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
• Cannot be modified except by direct means
• The casting time of Field Medic is 0.2 seconds and the reuse time of the spell is 30.0 seconds
This character has 7,049,494,775 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 281,980,430 health per tick while out-of-combat.
This character has a Maximum Power pool of 109,046,190. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,362,601 power per tick while out-of-combat.
This character runs 210% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,998,993 whatsits.
This character resists Noxious damage in the amount of 1,998,993 whatsits.
This character resists Arcane damage in the amount of 1,999,188 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4345.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 122,016,352, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 17.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
20.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 56.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 98.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.