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Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,054,889 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Cowpoke's Gambit
FABLED
1,102 Primary Attributes
1,329 Stamina
56,712 Power
116,206 Health
305.1 Crit Bonus
170 Resolve
64.8 DPS
17.4 AE Auto
220.3 Crit Chance
6993.9 Potency
26.8 Mitigation Increase
Infused Stats:
Deity:
+439 sta
76.0% Potency
15.5% Crit Bonus
Slots
Charm
Level
120
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 34.4.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Valorous Sanctus Robe
LEGENDARY
1,507 Primary Attributes
3,350 Stamina
36,432 Power
243,184 Health
2041.1 Potency
27.1 Max Health
160 Resolve
68.8 AE Auto
442.2 Multi Attack
143 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Chest)
Mitigation
726
Level
118
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Shadowfading Catalyst's Cloak
FABLED
1,102 Primary Attributes
1,329 Stamina
56,712 Power
116,206 Health
315 Combat Skills
305.1 Crit Bonus
170 Resolve
3.7 Ability Doublecast
220.3 Crit Chance
6993.9 Potency
44.4 Reuse Speed
Infused Stats:
Deity:
+138 sta
23.3% Potency
4.6% Crit Bonus
Slots
Cloak
Level
120
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Justice Smoothie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
Shadowfading Catalyst's Earstud
FABLED
1,102 Primary Attributes
1,329 Stamina
56,712 Power
116,206 Health
161,538 Resistances
315 Combat Skills
305.1 Crit Bonus
170 Resolve
6993.9 Potency
85.4 Haste
44.4 Reuse Speed
30 Overcap Weapon Damage
Infused Stats:
Deity:
+307 sta
39.7% Potency
6.4% Crit Bonus
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Lightbreaking Impeder's Earrings
FABLED
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
151,238 Resistances
312 Combat Skills
287.9 Crit Bonus
165 Resolve
6890.6 Potency
26.1 Mitigation Increase
83 Haste
23.1 Max Health
Infused Stats:
Deity:
+239 sta
37.7% Potency
4.4% Crit Bonus
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Lucidus Shoes of Destruction
FABLED
1,302 Primary Attributes
2,695 Stamina
36,801 Power
245,641 Health
254.2 DPS
1826.5 Potency
165 Resolve
171.3 Reuse Speed
26.4 Weapon Damage
115 Overcap Crit Bonus
Infused Stats:
Deity:
+224 sta
43.9% Potency
3.4% Crit Bonus
Cloth Armor (Feet)
Mitigation
690
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Judicator's Taftan
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
Righteous Sanctus Bracers
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
1736.2 Potency
21.4 Max Health
155 Resolve
109.5 Casting Speed
110 Overcap Crit Bonus
14,822 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
665
Level
116
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Devoted Sanctus Gloves
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
1736.2 Potency
25 Mitigation Increase
155 Resolve
347 Haste
21.4 Max Health
110 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Hands)
Mitigation
665
Level
116
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Dusty Regulator's Dress Hat
FABLED
1,321 Primary Attributes
2,711 Stamina
42,321 Power
260,379 Health
2100.4 Potency
170 Resolve
376 Multi Attack
176.4 Reuse Speed
121 Overcap Crit Bonus
16,372 Ability Mod
Infused Stats:
Deity:
+117 sta
33.8% Potency
5.1% Crit Bonus
+5,402.8 Abil Mod
Cloth Armor (Head)
Mitigation
709
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Maiden's Corrupted Band
FABLED
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
151,238 Resistances
312 Combat Skills
287.9 Crit Bonus
165 Resolve
33.4 Casting Speed
6890.6 Potency
83 Haste
26 Overcap Weapon Damage
Infused Stats:
Deity:
+181 sta
35.6% Potency
5.9% Crit Bonus
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Overlord's Corrupted Rusty Chain
FABLED
1,091 Primary Attributes
1,324 Stamina
51,780 Power
111,821 Health
158,704 Resistances
315 Combat Skills
293.6 Crit Bonus
165 Resolve
33.7 Casting Speed
6925 Potency
83.8 Haste
25 Overcap Weapon Damage
50,749 Ability Mod
Infused Stats:
Deity:
+437 sta
33.5% Potency
7.0% Crit Bonus
+3,018.5 Abil Mod
Slots
Wrist
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Righteous Sanctus Trousers
LEGENDARY
1,476 Primary Attributes
3,283 Stamina
35,696 Power
238,271 Health
303.3 DPS
2000.2 Potency
26.5 Max Health
155 Resolve
67.4 AE Auto
140 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Legs)
Mitigation
713
Level
116
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Brightsending Exactor's Choker
FABLED
1,096 Primary Attributes
1,327 Stamina
54,246 Power
114,014 Health
315 Combat Skills
299.4 Crit Bonus
170 Resolve
64.2 DPS
219.2 Crit Chance
6959.5 Potency
29 Weapon Damage
29 Overcap Weapon Damage
Infused Stats:
Deity:
+268 sta
35.7% Potency
6.4% Crit Bonus
Slots
Neck
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM ATTUNEABLE INFUSED
Spore Covered Ornate Staff
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
2,766 Primary Attributes
3,924 Stamina
73,602 Power
163,622 Health
235.6 DPS
824.6 Crit Chance
2838.2 Potency
330 Resolve
136.4 Reuse Speed
183 Overcap Crit Bonus
18,196 Ability Mod
Infused Stats:
Deity:
+235 sta
34.8% Potency
4.0% Crit Bonus
+3,761.9 Abil Mod
Staff
Two-Handed Crushing
Damage
1414 - 2,121
(589.24 Rating)
Delay
6.0 seconds
Level
120
All Fighters, All Mages, All Priests, Beastlord
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3.7%.
• Inflicts 1,674 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Red, Blue, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Shadowstrike Wand of Energy
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,445 Primary Attributes
1,997 Stamina
53,361 Power
96,536 Health
54.9 Casting Speed
430.8 Crit Chance
2440.8 Potency
190 Resolve
144.9 Haste
108 Overcap Crit Bonus
9,552 Ability Mod
Infused Stats:
Deity:
+290 sta
29.3% Potency
6.0% Crit Bonus
+3,152.2 Abil Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
1933 - 2,900
(604.16 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
120
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 6,050 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
This character has 142,583,718 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 11,680,458 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,405,828. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 56,390 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 950,180 whatsits.
This character resists Noxious damage in the amount of 955,162 whatsits.
This character resists Arcane damage in the amount of 953,252 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2928% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,489,984, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 653.8 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
246.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
873 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 53.6 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
900%+ MA = 1.65 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.