EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Increases Power Regen of caster by 739.6. Increases Potency of target by 1,319.7. Increases Max Health of target by 14.1%. Increases Fervor Overcap of target by 28.7. Increases All Attributes of target by 6.5%. Increases Ability Doublecast of target by 3.5.
NO-VALUE NO-TRADE
Wasteful Lockbox Hoop of Force
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
465 Resolve
37300.1 Potency
29.8 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Zimaran Adornment: Hooluk's MaxHP
HANDCRAFTED
Adds the following to an item:
140.9 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
125
Zimaran Rune: Felfeather's Juxtaposition
TREASURED, Juxtaposition
PRESTIGE
Adds the following to an item:
5 Ability Doublecast
1181.9 Potency
163.4 Weapon Damage
105 Overcap Fervor
300 Overcap Weapon Damage
Type:
Purple Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
126
HEIRLOOM NO-VALUE LORE
Wasteful Lockbox Hoop of Frenzy
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
465 Resolve
37300.1 Potency
31.9 Multi Attack
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Zimaran Adornment: Hooluk's MaxHP
HANDCRAFTED
Adds the following to an item:
140.9 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
125
Tishan's Coldforged Rune: Timed Attacks
Adds the following to an item:
212.1 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
130
NO-VALUE NO-TRADE
Robust Plume of Inspired Jubilation
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Max Health
When Equipped:
• Increases Max Health of caster by 90.0%.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
Increases Health Regen of caster by 774.8. Increases Potency of target by 362.6. Increases Max Health of target by 14.1%. Increases Crit Bonus of target by 146.0. Increases All Attributes of target by 6.5%. Increases Melee Multiplier of target by 3.33.
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Port Woe Shortbow of Frenzy
LEGENDARY
3,861 Primary Attributes
6,507 Stamina
219,970 Power
350,030 Health
1.3 Flurry Multiplier
552.4 Crit Chance
47437.1 Potency
495 Resolve
1,545 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
14124 - 21,185
(4413.6 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
130
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Tishan's Zimaran Rune: Noxious Rending
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Noxious Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Wasteful Lockbox Signet of Frenzy
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
465 Resolve
37300.1 Potency
522.6 Weapon Damage
Infused Stats:
Slots
Finger
Level
130
Adornment Slots:
White, Purple, Green
LORE-EQUIP NO-TRADE NO-VALUE
Zimaran Adornment: Hooluk's MaxHP
HANDCRAFTED
Adds the following to an item:
140.9 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
125
Tishan's Coldforged Rune: Force Projection
Adds the following to an item:
3229.3 Potency
Type:
Purple Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
130
NO-VALUE NO-TRADE
Spiritstone of Collected Ballads
This will grow in power as you collect Fragments of Collected Ballads.
LEGENDARY, Collection Collector
PRESTIGE
Adds the following to an item:
1,888 Stamina
3,148 Primary Attributes
20.2 Ability Doublecast
1173.6 Potency
48.6 Max Health
315.1 Crit Bonus
25.1 Fervor
24 Overcap Fervor
96 Overcap Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
126
Effects:
Collected Ballads
When Equipped:
• Increases Fervor of caster by 12.8.
• Increases Fervor Overcap of caster by 12.8.
• Cannot be modified except by direct means
Spirit Stone Stats:
+3,148 agi +1,888 sta
+20.2% Ability Doublecast +1173.6% Potency +315.1% Crit Bonus +48.6% Max Health +25.1% Fervor +23.7% Fervor Overcap
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Wasteful Lockbox Bangle of Frenzy
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
465 Resolve
37300.1 Potency
31.9 Haste
Infused Stats:
Slots
Wrist
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Zimaran Adornment: Hooluk's MaxHP
HANDCRAFTED
Adds the following to an item:
140.9 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
125
Zimaran Rune: Felfeather's Witness
TREASURED, Witness
PRESTIGE
Adds the following to an item:
10.6 Ability Doublecast
1434.6 Potency
32.9 Fervor
Type:
Purple Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
126
HEIRLOOM NO-VALUE LORE
Port Woe Forked Dagger of Frenzy
3,823 Primary Attributes
6,481 Stamina
211,669 Power
336,821 Health
547 Crit Chance
45067.5 Potency
475 Resolve
38.3 Haste
1,530 Overcap Crit Bonus
Infused Stats:
Dagger
One-Handed Piercing
Damage
5257 - 7,886
(3285.68 Rating)
Delay
4.0 seconds
Level
130
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
• On a hostile ability cast this spell has a 25% chance to cast Arcane Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases arcane damage done to target by 3%.
• Inflicts 1,853 magic damage on target instantly and every second.
• Inflicts an additional 64 magic damage on target every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Blackhook Bastion Chain Mantle of Frenzy
LEGENDARY
3,265 Primary Attributes
5,519 Stamina
183,446 Power
291,911 Health
1306.6 Crit Bonus
485 Resolve
39314.3 Potency
33.1 Haste
Infused Stats:
Chain Armor (Shoulders)
Mitigation
723
Level
130
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE NO-VALUE
Tishan's Coldforged Adornment of Health
Adds the following to an item:
131.1 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
130
NO-VALUE NO-TRADE
Metis the Younger Ascendant
A warrior of great renown, Metis was a Hooluk who believed the claw was mightier than the quill. She died with the wind in her wings and a song on her beak.
This character has 6,286,172,238 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 251,448,113 health per tick while out-of-combat.
This character has a Maximum Power pool of 67,941,234. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,718,770 power per tick while out-of-combat.
This character runs 200% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,002,773 whatsits.
This character resists Noxious damage in the amount of 2,002,838 whatsits.
This character resists Arcane damage in the amount of 2,009,369 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3874.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 79,811,904, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 10%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 74.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
19.95 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
113 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 86.368% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.