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Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,390.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
Glowing Gem of Casting Haste
TREASURED
Adds the following to an item:
3.5 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Vexing Hexing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
12
Vexing Hexing 1/2
Any two different mastercrafted hex dolls
Item Set Details:
(2) Applies Vexing Hexing.
• Improves hex effectiveness by 5 percent.
• Reduces hex casting time by 5 percent.
NO-VALUE
Discord Imbued Banyan Root Hex Doll
MASTERCRAFTED
138 Primary Attributes
138 Stamina
8.2 Crit Bonus
10.1 AE Auto
44.8 Crit Chance
8.2 Potency
Infused Stats:
Slots
Charm
Level
92
Effects:
Hex of Discord
Applies Hex of Discord when Activated. Lasts for 1 minute 48 seconds.
• Increases all damage done to target by 1%.
• Decreases AGI, INT, STR and WIS of target by 113.0.
• The casting time of Hex of Discord is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
Glowing Gem of Hastened Swings
TREASURED
Adds the following to an item:
3.5 Haste
Type:
White Adornment
Slots:
Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Vexing Hexing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
12
Vexing Hexing 1/2
Any two different mastercrafted hex dolls
Item Set Details:
(2) Applies Vexing Hexing.
• Improves hex effectiveness by 5 percent.
• Reduces hex casting time by 5 percent.
NO-VALUE
pristine strengthened leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
12
Imbued Tungsten Melodic Coat
MASTERCRAFTED
159 Stamina
159 Primary Attributes
97 Combat Skills
16.2 Crit Bonus
8.1 Potency
Infused Stats:
Chain Armor (Chest)
Mitigation
462
Level
92
All Scouts
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
Glowing Gem of Striking
TREASURED
Adds the following to an item:
30 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Charm
Level
1
HEIRLOOM NO-VALUE
Melodic Banyan Root Cloak
MASTERCRAFTED
138 Primary Attributes
138 Stamina
8.2 Crit Bonus
21.1 Casting Speed
22.4 Crit Chance
8.2 Potency
6 Haste
Infused Stats:
Slots
Cloak
Level
92
Adornment Slots:
White
Icy Adornment of Critical Chance
TREASURED
Adds the following to an item:
3.4 Crit Chance
Type:
White Adornment
Slots:
Primary, Secondary, Forearms, Legs, Ranged, Cloak
Level
88
NO-VALUE NO-TRADE
Tungsten Earring of Agility
MASTERCRAFTED
138 Primary Attributes
138 Stamina
6,188 Resistances
8.2 Crit Bonus
8.2 Potency
5 Reuse Speed
54.4 Multi Attack
Infused Stats:
Slots
Ear
Level
92
Adornment Slots:
White
Glowing Gem of Fortitude
TREASURED
Adds the following to an item:
140 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Tungsten Earring of Intelligence
MASTERCRAFTED
138 Primary Attributes
138 Stamina
6,188 Resistances
8.2 Crit Bonus
8.2 Potency
11.3 Casting Speed
26.1 Multi Attack
Infused Stats:
Slots
Ear
Level
92
Adornment Slots:
White
Glowing Gem of Fortitude
TREASURED
Adds the following to an item:
140 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Tungsten Melodic Boots
MASTERCRAFTED
138 Primary Attributes
138 Stamina
8.2 Crit Bonus
62.6 DPS
8.2 Potency
43.8 Multi Attack
Infused Stats:
Chain Armor (Feet)
Mitigation
414
Level
92
All Fighters, All Scouts, Defiler, Inquisitor, Mystic, Templar
Adornment Slots:
White
Glowing Gem of Prowess
TREASURED
Adds the following to an item:
15 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Tungsten Melodic Bracer
MASTERCRAFTED
138 Primary Attributes
138 Stamina
8.2 Crit Bonus
7.8 AE Auto
8.2 Potency
62.6 Haste
Infused Stats:
Chain Armor (Forearms)
Mitigation
418
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
Refulgent Gem of Prowess
TREASURED
Adds the following to an item:
20 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Tungsten Torque of Agility
MASTERCRAFTED
138 Primary Attributes
138 Stamina
10.6 Crit Bonus
63.9 DPS
44.8 Crit Chance
16.4 Potency
Infused Stats:
Slots
Neck
Level
92
Adornment Slots:
White, Green
Glowing Gem of Prowess
TREASURED
Adds the following to an item:
15 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Imbued Tungsten Long Sword
MASTERCRAFTED
138 Stamina
138 Primary Attributes
44.8 Crit Chance
8.2 Potency
8.2 Crit Bonus
41.7 Haste
29.1 Multi Attack
Infused Stats:
Sword
One-Handed Slashing
Damage
118 - 669
(131.21 Rating)
Delay
6.0 seconds
Level
92
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 404 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 404 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
Glowing Gem of Critical Magnitude
TREASURED
Adds the following to an item:
1.2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary
Level
1
HEIRLOOM NO-VALUE
Imbued Bubinga Long Bow
MASTERCRAFTED
138 Primary Attributes
138 Stamina
8.2 Crit Bonus
44.8 Crit Chance
8.2 Potency
101.5 Haste
Infused Stats:
Bow
Ranged
Damage
227 - 1,285
(167.93 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
92
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Glowing Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
70
Effects:
Smoldering Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.5.
HEIRLOOM NO-VALUE
Tungsten Band of Intelligence
MASTERCRAFTED
138 Primary Attributes
138 Stamina
5,985 Resistances
36 Combat Skills
8.2 Crit Bonus
8.2 Potency
26.3 Multi Attack
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Green
Glowing Gem of Striking
TREASURED
Adds the following to an item:
30 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Charm
Level
1
HEIRLOOM NO-VALUE
Tungsten Bangle of Agility
MASTERCRAFTED
138 Primary Attributes
138 Stamina
6,048 Resistances
8.2 Crit Bonus
8.2 Potency
6.4 Reuse Speed
52.3 Multi Attack
Infused Stats:
Slots
Wrist
Level
92
Adornment Slots:
White
Glowing Gem of Casting Haste
TREASURED
Adds the following to an item:
3.5 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Imbued Bubinga Round Shield
MASTERCRAFTED
138 Stamina
138 Primary Attributes
44.8 Crit Chance
8.2 Potency
8.2 Crit Bonus
9.2 Block Chance
41.7 Haste
29.1 Multi Attack
Infused Stats:
Round Shield
Slots
Secondary
Protection
517
Level
92
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 404 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 404 divine damage on target instantly and every second.
This character has 226,904 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 9,361 health per tick while out-of-combat.
This character has a Maximum Power pool of 71,258. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 3,084 power per tick while out-of-combat.
This character runs 159% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 43,222 whatsits.
This character resists Noxious damage in the amount of 40,993 whatsits.
This character resists Arcane damage in the amount of 43,264 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1155.4838709677
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 244.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 14,774, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 40.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 70.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
323 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 17.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.