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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
TREASURED
Infused Stats:
Slots
14
NO-VALUE NO-TRADE
Pugilist's Combine Gi
LEGENDARY
142 Primary Attributes
146 Stamina
16.7 Crit Bonus
66.1 DPS
8.3 Potency
4.6 Mitigation Increase
66.1 Haste
Infused Stats:
Leather Armor (Chest)
Mitigation
398
Level
93
Bruiser, Monk
Adornment Slots:
White, White
NO-TRADE
Steward's Cloak of Eternity
FABLED
187 Primary Attributes
187 Stamina
11.1 Crit Bonus
4.5 Strikethrough
30.3 Crit Chance
11.1 Potency
3.5 Mitigation Increase
62.3 Multi Attack
8.1 Reuse Speed
Infused Stats:
Slots
Cloak
Level
90
All Fighters
Effects:
Undaunted Devotion
Applies Undaunted Devotion when Activated.
• The caster is granted a beneficial effect from Drinal's Steward.
• The casting time of Undaunted Devotion is 0.5 seconds and the reuse time of the spell is 30 minutes
Adornment Slots:
White, White, Yellow
NO-TRADE NO-VALUE
Essence Drop of Brawn
LEGENDARY
132 Primary Attributes
132 Stamina
5,820 Resistances
7.9 Crit Bonus
7.9 Potency
3.4 Block Chance
132 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
LORE-EQUIP NO-TRADE
Essence of the Tirun
LEGENDARY
162 Stamina
162 Primary Attributes
7,056 Resistances
9.7 Potency
9.7 Crit Bonus
4.1 Block Chance
162 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Sandals of the Harrowing Sirocco
LEGENDARY
132 Primary Attributes
135 Stamina
11 Combat Skills
7.7 Crit Bonus
28.4 DPS
7.7 Potency
5.9 Block Chance
28.4 Haste
Infused Stats:
Leather Armor (Feet)
Mitigation
364
Level
90
Bruiser, Monk
Adornment Slots:
White, White
NO-TRADE
Pugilist's Combine Bracers
LEGENDARY
142 Primary Attributes
146 Stamina
20 Combat Skills
8.2 Crit Bonus
8.2 Potency
5.6 Block Chance
30.5 Haste
Infused Stats:
Leather Armor (Forearms)
Mitigation
372
Level
93
Bruiser, Monk
Adornment Slots:
White, White
NO-TRADE
Gloves of the Harrowing Sirocco
LEGENDARY
132 Primary Attributes
135 Stamina
17 Combat Skills
7.7 Crit Bonus
7.7 Potency
4.8 Mitigation Increase
5.6 Block Chance
27.8 Multi Attack
Infused Stats:
Leather Armor (Hands)
Mitigation
364
Level
90
Bruiser, Monk
Effects:
Haste
When Equipped:
• Increases Haste of caster by 30.0.
Adornment Slots:
White, White
NO-TRADE
Helm of the Harrowing Sirocco
LEGENDARY
152 Primary Attributes
156 Stamina
8.8 Crit Bonus
8.8 Potency
4.8 Mitigation Increase
5.6 Block Chance
Infused Stats:
Leather Armor (Head)
Mitigation
371
Level
90
Bruiser, Monk
Adornment Slots:
White, White
HEIRLOOM ATTUNEABLE
Savage Astral Ring
LEGENDARY
132 Stamina
132 Primary Attributes
5,820 Resistances
7.9 Potency
4 Mitigation Increase
7.9 Crit Bonus
61.2 Haste
108 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Green
LORE-EQUIP NO-TRADE
Stone of Cascading Darkness
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+3 agi +4 sta
+0.1% Potency
Progress to Next Level:
7
75.61%
NO-VALUE
Soldier's Ethereal Manacles
LEGENDARY
138 Stamina
132 Primary Attributes
5,820 Resistances
13.5 DPS
7.9 Potency
7.9 Crit Bonus
5 Block Chance
5.8 Reuse Speed
156 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Adornment Slots:
White
LORE-EQUIP NO-TRADE
Breeches of the Harrowing Sirocco
LEGENDARY
132 Primary Attributes
136 Stamina
22 Combat Skills
15.5 Crit Bonus
3.5 Parry
7.8 Potency
9.7 Mitigation Increase
Infused Stats:
Leather Armor (Legs)
Mitigation
390
Level
90
Bruiser, Monk
Adornment Slots:
White, White
NO-TRADE
Pugilist's Badge of Mourning
LEGENDARY
148 Stamina
142 Primary Attributes
3.5 Strikethrough
23 Crit Chance
16.9 Potency
8.5 Crit Bonus
47.8 Multi Attack
6.2 Reuse Speed
Infused Stats:
Slots
Neck
Level
93
All Fighters
Adornment Slots:
White, Green
NO-TRADE
Nebulous Reality Anchor
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +25 sta
+11% Damage Per Second +2.2% Potency +2.2% Crit Bonus +11% Multi Attack Chance +110 Ability Modifier
Progress to Next Level:
41
97.69%
NO-VALUE
Snapper Gnawed Anchor
LEGENDARY
142 Primary Attributes
142 Stamina
8.5 Crit Bonus
9.2 Strikethrough
46.1 Crit Chance
8.5 Potency
29.1 Multi Attack
Infused Stats:
Slots
Secondary, Primary
Damage
84 - 474
(139.32 Rating)
Delay
4.0 seconds
Level
93
All Scouts, Bruiser, Monk
Effects:
Block Chance
When Equipped:
• Increases Block Chance of caster by 18.0%.
Adornment Slots:
White, Yellow
NO-TRADE
Shards of the Harrowing Sirocco
LEGENDARY
132 Primary Attributes
132 Stamina
7.9 Crit Bonus
7.1 Strikethrough
42.9 Crit Chance
7.9 Potency
31.8 Multi Attack
Infused Stats:
Thrown Weapon
Ranged
Damage
207 - 1,176
(153.68 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Yellow
NO-TRADE
Gossamer Ring of the Cavalier
LEGENDARY
130 Stamina
130 Primary Attributes
5,664 Resistances
7.7 Potency
4 Mitigation Increase
7.7 Crit Bonus
60.2 Haste
106 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Green
LORE-EQUIP NO-TRADE
Fear-Touched Umbra
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +25 sta
+0.5% Mitigation Increase +0.6% Potency +0.8% Crit Bonus +0.5% Max Health +0.9% Hate Gain
Progress to Next Level:
35
54.72%
NO-VALUE
Pugilist's Mark of Undead Ward
LEGENDARY
148 Stamina
142 Primary Attributes
6,386 Resistances
14.5 DPS
8.5 Potency
8.5 Crit Bonus
5 Block Chance
6.2 Reuse Speed
168 Ability Mod
Infused Stats:
Slots
Wrist
Level
93
All Fighters
Adornment Slots:
White
NO-TRADE
Horseshoe Crab Clobberer
LEGENDARY
142 Primary Attributes
142 Stamina
8.5 Crit Bonus
9.2 Strikethrough
46.1 Crit Chance
8.5 Potency
29.1 Multi Attack
Infused Stats:
Fists
Slots
Secondary, Primary
Damage
84 - 474
(139.32 Rating)
Delay
4.0 seconds
Level
93
Beastlord, Bruiser, Monk
Effects:
Block Chance
When Equipped:
• Increases Block Chance of caster by 18.0%.
Adornment Slots:
White, Yellow
NO-TRADE
Pugilist's Combine Mantle
LEGENDARY
146 Stamina
142 Primary Attributes
16.7 Potency
10.4 Mitigation Increase
8.3 Crit Bonus
31.1 Multi Attack
Infused Stats:
Leather Armor (Shoulders)
Mitigation
364
Level
93
Bruiser, Monk
Adornment Slots:
White, White
ATTUNEABLE
Astral Weald
Neither here, nor there, this girdle twists its way through each state of being as it wraps around your waist.
This character has 138,857 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,660 health per tick while out-of-combat.
This character has a Maximum Power pool of 39,582. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,603 power per tick while out-of-combat.
This character runs 85% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 40,268 whatsits.
This character resists Noxious damage in the amount of 40,268 whatsits.
This character resists Arcane damage in the amount of 42,090 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 114.51612903226
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 191% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,580, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 0.9%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 48.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 8.15032% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
129 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 20% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 14.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.