Concussion IV (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
59
Guardian
Effects:
• Inflicts 220 - 367 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 29.7.
Hunker Down IV (Grandmaster)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
55
Guardian
Effects:
• Decreases Haste of caster by 15.5.
• Increases Mitigation of caster vs physical damage by 924.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Ruin IV (Grandmaster)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
53
Guardian
Effects:
• Inflicts 141 - 235 slashing damage on target
• Inflicts 58 - 71 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 13.4.
Hold the Line IV (Grandmaster)
Grants a chance to increase hate with any opponent that damages the guardian.
FABLED
Target
Caster
Power
59
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
43
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 600
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 600
Taunting Assault II (Grandmaster)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
43.0% Easier
Level
58
Guardian
Effects:
• Inflicts 180 - 300 melee damage on target encounter
• Increases Threat to target encounter by 4,495
Armored V (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
58
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 17.4.
• Increases Aggression of caster by 21.9.
• Increases Defense and Parry of caster by 35.1.
• Increases Mitigation of caster vs noxious and arcane damage by 214.
• Increases Mitigation of caster vs elemental damage by 2,144.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Moderate III (Grandmaster)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
67
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
49
Guardian
Effects:
• Grants target a 49% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Decreases Hate Gain of target by 33.2.
Plant III (Grandmaster)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
FABLED
Target
Caster
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
5.1 seconds
Level
60
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 2,534
• Prevents targets in Area of Effect from changing targets
Provoke V (Grandmaster)
Interrupts the target and increases their hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
39
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
45
Guardian
Effects:
• Interrupts target
• Increases Threat to target by 3,944 - 4,679
Sever III (Grandmaster)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
42
Guardian
Effects:
• Inflicts 44 - 74 slashing damage on target
• Inflicts 60 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 15.4.
Assault IV (Grandmaster)
A melee attack that strikes nearby enemies surrounding the guardian.
FABLED
Target
Caster
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
49
Guardian
Effects:
• Inflicts 292 - 487 melee damage on targets in Area of Effect
Plant II (Grandmaster)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
FABLED
Target
Caster
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4.3 seconds
Level
46
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 1,964
• Prevents targets in Area of Effect from changing targets
Forward Charge IV (Grandmaster)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Guardian
Effects:
• Increases STR of caster by 114.9.
• Increases Fervor of caster by 0.9.
• Decreases Defense of caster by 13.2.
• Increases Slashing, Piercing and Crushing of caster by 33.3.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Gut Kick IV (Grandmaster)
An extra high damage single enemy attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
47
Guardian
Effects:
• Interrupts target
• Inflicts 152 - 253 crushing damage on target
Overpower IV (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
43
Guardian
Effects:
• Inflicts 135 - 226 melee damage on target
Retaliate II (Grandmaster)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
111
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
54
Guardian
Effects:
• Inflicts 412 - 687 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 73.
Slam III (Grandmaster)
A high damage crushing melee attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
50
Guardian
Effects:
• Inflicts 524 - 874 crushing damage on target
Provoke VI (Grandmaster)
Interrupts the target and increases their hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
59
Guardian
Effects:
• Interrupts target
• Increases Threat to target by 5,405 - 6,464
Bash V (Grandmaster)
An attack that knocks the enemy down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
55
Guardian
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 211 - 351 crushing damage on target
Guardian Sphere (Grandmaster)
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member or guardian would otherwise take.
FABLED
Target
Group (AE)
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
12 seconds
Level
50
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb all damage. This spell will absorb a total of 1 attack.
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Item Discoveries |
Wardur was first to discover 28 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).