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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Lifetap III (Grandmaster)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
233
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
35.4% Easier
Level
50

Necromancer
Effects:
  Inflicts 750 disease damage on target.
  Heals caster for 496.

Chains of Torment IV (Grandmaster)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
47

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 33.1%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 66.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Soulrot III (Grandmaster)
Quickly deals disease damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
20
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
35.4% Easier
Level
12

Necromancer
Effects:
  Inflicts 15 - 20 disease damage on target instantly and every second.

Unholy Covenant IV (Grandmaster)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49

Necromancer
Effects:
  Increases Max Power of group members (AE) by 424.4.
  Increases Mitigation of group members (AE) vs noxious damage by 659.

Necromantic Pact (Grandmaster)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
FABLED
Target
Caster
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
14

Necromancer
Effects:
  Applies Necromantic Pact to qualifying pets.
  When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
  Decreases Combat Mitigation of target by 0.8.
  Decreases Mitigation of target vs noxious damage by 263.
  On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
  Decreases Combat Mitigation of target by 0.8.
  Decreases Mitigation of target vs noxious damage by 263.

Dark Heart (Grandmaster)
Summons a heart item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned heart of higher quality.
FABLED
Target
Friend
Range
Up to 35.0 meters
Health
3570
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
18

Necromancer
Effects:
  Summon 1 Dark Heart

Mortality Mark II (Grandmaster)
Drains wisdom and causes the target to take more damage from all sources, while also increasing the stamina and spell resistance of the necromancer.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
39

Necromancer
Effects:
  Increases all damage done to target by 1.68%.
  Decreases Combat Mitigation of target by 0.4.
  Decreases WIS of target by 33.6.
  Increases WIS and STA of caster by 50.7.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 164.

Howl of the Damned III (Grandmaster)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
74
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
39

Necromancer
Effects:
  Applies Howl of the Damned to qualifying pets.
  Increases Haste of target by 46.5.
  Decreases Defense and Parry of target by 17.5.
  Increases Disruption, Focus and Subjugation of target by 29.5.
  On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
  Inflicts 196 disease damage on target.
  Heals caster for 65.

Fear II (Grandmaster)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
38

Necromancer
Effects:
  Decreases Combat Mitigation of target by 0.6.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 57.

Howl of the Damned (Grandmaster)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
25
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
11

Necromancer
Effects:
  Applies Howl of the Damned to qualifying pets.
  Increases Haste of target by 30.8.
  Decreases Defense and Parry of target by 4.9.
  Increases Disruption, Focus and Subjugation of target by 8.3.
  On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
  Inflicts 52 disease damage on target.
  Heals caster for 17.

Sylvan Bloom III (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
15

Warden
Effects:
  Heals target for 102 - 125.
  Heals target for 17 - 21 every second.

Thorncoat II (Grandmaster)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
23
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
10

Warden
Effects:
  When damaged with a melee weapon this spell will cast Thorns on target's attacker.
  Inflicts 5 - 6 piercing damage on target.
  This effect can only trigger once every 0.5 - 2.5 seconds.

Willow Wisp (Grandmaster)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
FABLED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
9 seconds
Level
13

Warden
Effects:
  Interrupts targets in Area of Effect
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 2,183
  Decreases Combat Mitigation of targets in Area of Effect by 0.2.
  Roots targets in Area of Effect
  Epic targets gain an immunity to Root effects of 27.0 seconds and duration is reduced to 3.0 seconds.

Iceshield (Grandmaster)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
20

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 154 - 189 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

Nightshade II (Grandmaster)
Summons a shadowy bard to serve the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
46

Necromancer
Effects:
  Summons a pet nightshade

Nature's Embrace II (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
10

Warden
Effects:
  Heals target for 106 - 129.
  Heals target for 14 - 17 every second.

Icefall II (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
11

Warden
Effects:
  Inflicts 121 - 148 cold damage on target.
  Inflicts 121 - 148 cold damage on target.
  If target is elemental

Glacial Wind (Grandmaster)
Deals cold damage over-time to the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
20

Wizard
Effects:
  Inflicts 86 - 160 cold damage on target encounter instantly and every 3 seconds.

Awaken Grave II (Grandmaster)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
49

Necromancer
Effects:
  Summons a limited pet to aid the caster

Grim Sorcerer III (Grandmaster)
Summons an evil warlock spirit to obey the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
48

Necromancer
Effects:
  Summons a pet grim sorcerer
Вельхельм
100 Necromancer
Item Discoveries
Вельхельм was first to discover 26 items* on their server**.
Item Discovery Date
Lifetap III (Grandmaster)2014-12-30 01:22:15 PM   
Chains of Torment IV (Grandmaster)2014-12-30 01:19:19 PM
Soulrot III (Grandmaster)2014-11-14 04:29:18 PM
Unholy Covenant IV (Grandmaster)2014-12-30 01:12:00 PM
Necromantic Pact (Grandmaster)2014-11-15 10:57:08 AM
Dark Heart (Grandmaster)2014-11-17 05:01:24 PM
Mortality Mark II (Grandmaster)2014-12-27 06:06:39 AM
Howl of the Damned III (Grandmaster)2014-12-27 06:03:35 AM
Fear II (Grandmaster)2014-12-27 06:05:20 AM
Howl of the Damned (Grandmaster)2014-11-13 04:41:18 PM
Sylvan Bloom III (Grandmaster)2014-11-26 03:15:03 PM
Thorncoat II (Grandmaster)2014-11-26 03:11:17 PM
Willow Wisp (Grandmaster)2014-11-26 03:13:49 PM
Iceshield (Grandmaster)2015-03-08 07:24:23 PM
Nightshade II (Grandmaster)2014-12-30 01:20:58 PM
Nature's Embrace II (Grandmaster)2014-11-26 03:09:52 PM
Icefall II (Grandmaster)2014-11-26 03:12:37 PM
Glacial Wind (Grandmaster)2015-03-08 07:26:13 PM
Awaken Grave II (Grandmaster)2014-12-30 01:15:15 PM
Grim Sorcerer III (Grandmaster)2014-12-30 01:16:45 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).