Hoo'Loh's Coercing Hat
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.2 Crit Chance
1.7 Potency
Cloth Armor (Head)
Mitigation
149
Level
60
Coercer
Effects:
Hooluk in a Hat
Applies Hooluk in a Hat when Activated.
• Summons a pet Hooluk
• The casting time of Hooluk in a Hat is 4.0 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, Turquoise
NO-TRADE
Dark Pyre V (Master)
Deals disease damage over time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Resistability
32.8% Easier
Level
66
Warlock
Effects:
• Inflicts 210 - 391 disease damage on target.
• Inflicts 126 - 235 disease damage on target every 2 seconds.
Bash VI (Master)
An attack that knocks the enemy down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
69
Guardian
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 264 - 440 crushing damage on target
Lanet's Excruciating Scream IV (Master)
Inflicts damage and dazes the target for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
126
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
21.0% Easier
Level
62
Dirge
Effects:
• Inflicts 326 - 543 disease damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 81.
Shift Mana V (Master)
Slowly converts the coercer's health into power over time.
FABLED
Target
Caster
Health
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
69
Coercer
Effects:
• Increases power of caster by 70 instantly and every 4 seconds.
Roundhouse Kick V (Master)
A melee attack that deals moderate slashing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
61
Monk
Effects:
• Inflicts 209 - 349 slashing damage on target
Vexing Verses V (Adept)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
64
Troubador
Effects:
• Inflicts 65 - 109 magic damage on target.
• Decreases Combat Mitigation of target by 0.7.
• Decreases Casting Speed of target by 24.0%.
• Decreases Defense of target by 23.0.
• Target will lose 28% more power when power is consumed.
• 28% of target's power consumed will also be drained from target's health.
Fuliginous Whip IV (Adept)
Deals disease damage over time and decreases the attack speed of the target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
149
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
65
Defiler
Effects:
• Inflicts 151 - 184 disease damage on target instantly and every 4 seconds.
• Decreases Haste of target by 9.9.
Crescent Strike V (Adept)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
TREASURED
Target
Caster
Power
128
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Monk
Effects:
• Inflicts 260 - 434 magic damage on targets in Area of Effect
Armor of Nature V (Adept)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61
Fury
Effects:
• Increases Max Health of group members (AE) by 507.7.
• Increases Mitigation of group members (AE) vs physical damage by 421.
• If not fighter
Dismay IV (Master)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
64
Illusionist
Effects:
• Decreases Fervor of target by 0.2.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 46.1.
Lockdown V (Adept)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
61
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 80.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 80.
Blade of Divine Light
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.2 Haste
Sword
One-Handed Slashing
Damage
52 - 294
(57.6 Rating)
Delay
6.0 seconds
Level
60
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Aspect of Genius V (Apprentice)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63
Illusionist
Effects:
• Increases Max Power of group members (AE) by 310.0.
• Increases Mitigation of group members (AE) vs arcane damage by 479.
Entrance VI (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
Target
Enemy
Range
Up to 25.0 meters
Power
182
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
66
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 2 minutes and duration is reduced to 13.3 seconds.
• Resistibility increases against targets higher than level 85.
Epiphany IV (Apprentice)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 25.2.
Phantasmal Awe IV (Apprentice)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
Target
Enemy
Range
Up to 25.0 meters
Power
239
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Resistability
14.4% Harder
Level
65
Illusionist
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 12 seconds and duration is reduced to 8.0 seconds.
• Resistibility increases against targets higher than level 84.
Spell Curse III (Apprentice)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
68
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 259 - 316 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Forced Hesitation V (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
61
Coercer
Effects:
• Applies Blind. Lasts for 8.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 80.
Simple Minds V (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
147
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
64
Coercer
Effects:
• Inflicts 69 - 84 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 23 instantly and every 4 seconds.
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Item Discoveries |
Хот was first to discover 135 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).