Draconic Boots of Survival
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Chain Armor (Feet)
Mitigation
335
Level
80
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Nightmare VI (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance.
Target
Enemy
Range
Up to 35.0 meters
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Illusionist
Effects:
• Inflicts 93 - 113 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 869.
Prismatic Chaos V (Apprentice)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
219
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
80
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 394 - 482 mental damage on target.
• Grants a total of 3 triggers of the spell.
Dismay V (Apprentice)
An impairment that decreases the enemies offensive abilities.
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
76
Illusionist
Effects:
• Decreases Fervor of target by 0.2.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 33.3.
Extract Mana VI (Apprentice)
Slowly converts the illusionist's health into power over time.
Target
Caster
Health
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
79
Illusionist
Effects:
• Increases power of caster by 56 instantly and every 4 seconds.
Flash of Brilliance V (Apprentice)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
Target
Group (AE)
Power
213
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
78
Illusionist
Effects:
• Increases INT of group members (AE) by 121.2.
• Increases Crit Bonus of group members (AE) by 39.7.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 44.5.
Chromatic Storm VI (Apprentice)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
76
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 86 - 105 mental damage on target encounter instantly and every 2 seconds.
Epiphany V (Apprentice)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
Target
Group (AE)
Power
200
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
73
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 31.4.
Phantasmal Awe V (Apprentice)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
Target
Enemy
Range
Up to 25.0 meters
Power
281
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
27 seconds
Resistability
14.4% Harder
Level
77
Illusionist
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 21 seconds and duration is reduced to 9.0 seconds.
• Resistibility increases against targets higher than level 96.
Rune of Thought VI (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
Target
Group (AE)
Power
216
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
79
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 61.7.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 181.
• Increases the damage and healing of all spells by 5.
Paranoia VII (Apprentice)
Temporarily stuns the illusionist's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
79
Illusionist
Effects:
• Inflicts 324 - 486 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 98.
Hoo'Loh's Customized Coercing Hat
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.2 Crit Chance
1.7 Potency
Cloth Armor (Head)
Mitigation
149
Level
67
Coercer
Effects:
Hooluk in a Hat
Applies Hooluk in a Hat when Activated.
• Summons a pet Hooluk
• The casting time of Hooluk in a Hat is 4.0 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Stoneward Greaves
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
54 Ability Mod
Plate Armor (Legs)
Mitigation
457
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
shaped fashioned magician's orb
HANDCRAFTED
Type
Symbols
Slots
Secondary, Ranged
Level
1
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Lucien was first to discover 14 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).