Aria of Magic III (Master)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
50
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 143 - 238 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Ward of the Untamed II (Master)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Warden
Effects:
• Wards group members (AE) against 1,035 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 688.
Searing Shot IV (Master)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
44
Ranger
Effects:
• Inflicts 157 - 262 heat damage on target
• Inflicts 157 - 262 heat damage on target
• Requires bow or aim
![](/images/class_medium/4.png) |
|
Item Discoveries |
Hostility was first to discover 3 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).