You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Unyielding Benediction (Adept)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
84
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
45

Templar
Effects:
  When damaged with a melee weapon this spell has a 6.5% chance to cast Divine Shield on caster. Lasts for 10.0 seconds.
  Will absorb physical damage. This spell will absorb a total of 1 attack.
  Will trigger off of crush, pierce or slash abilities.

Vital Intercession III (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 103 - 126.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Involuntary Gift (Adept)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
35

Templar
Effects:
  On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
  Dispels 48 levels of physical hostile effects on target
  Heals targets in Area of Effect for 82 - 100.
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Divine Smite V (Adept)
Deals instant divine damage to target enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
45

Templar
Effects:
  Inflicts 196 - 240 divine damage on target.

Divine Strike IV (Adept)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
38

Templar
Effects:
  Inflicts 227 - 278 divine damage on target.
  Inflicts 227 - 278 divine damage on target.
  If target is undead

Word of Redemption III (Adept)
Heals all allies near the templar.
TREASURED
Target
Group (AE)
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
42

Templar
Effects:
  Heals group members (AE) for 571 - 698.

Harmony III (Adept)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
TREASURED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
41

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 5,696
  Decreases Combat Mitigation of targets in Area of Effect by 0.8.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Devoted Resolve (Adept)
Cures impairments on the templar's group.
TREASURED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42

Templar
Effects:
  Dispels 57 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Holy Salvation (Adept)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41

Templar
Effects:
  On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
  Heals target for 683.
  Increases Mitigation of target vs physical damage by 492.
  Grants a total of 1 trigger of the spell.

Sign of Pacification IV (Adept)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
49

Templar
Effects:
  Decreases Combat Mitigation of target by 1.1.
  Dazes target
  Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
  Resistibility increases against targets higher than level 68.

Virtue II (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
40

Templar
Effects:
  Increases STR and WIS of target by 55.8.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 168.

Involuntary Gift II (Adept)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
49

Templar
Effects:
  On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
  Dispels 66 levels of physical hostile effects on target
  Heals targets in Area of Effect for 124 - 152.
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Focused Intervention (Adept)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 414 - 506.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Rebuke IV (Adept)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
38

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 0.6.
  Decreases Mitigation of target vs physical damage by 456.

Symbol of Marzin II (Adept)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30

Templar
Effects:
  Increases STA of group members (AE) by 10.4.
  Increases Mitigation of group members (AE) vs arcane damage by 450.

Awestruck (Adept)
Stuns an opponent for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.1 seconds
Resistability
12.0% Easier
Level
39

Templar
Effects:
  Decreases Combat Mitigation of target by 0.9.
  Stuns target
  Epic targets gain an immunity to Stun effects of 18.4 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 58.

Healing Fate II (Adept)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
48
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
34

Templar
Effects:
  When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.5 seconds.
  Heals group members (AE) for 375.

Divine Smite IV (Adept)
Deals instant divine damage to target enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
31

Templar
Effects:
  Inflicts 127 - 155 divine damage on target.

Restoration IV (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
32

Templar
Effects:
  Heals target for 613 - 749.

Shield of Faith (Adept)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29

Templar
Effects:
  Wards group members (AE) against 529 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 348.
Kiva
125 Templar
Item Discoveries
Kiva was first to discover 123 items* on their server**.
Item Discovery Date
Unyielding Benediction (Adept)2016-06-29 07:54:34 PM
Vital Intercession III (Adept)2016-06-29 07:54:34 PM
Involuntary Gift (Adept)2016-06-29 07:54:34 PM
Divine Smite V (Adept)2016-06-29 07:54:34 PM
Divine Strike IV (Adept)2016-06-29 07:54:34 PM
Word of Redemption III (Adept)2016-06-29 07:54:34 PM
Harmony III (Adept)2016-06-29 07:54:34 PM
Devoted Resolve (Adept)2016-06-29 07:54:34 PM
Holy Salvation (Adept)2016-06-29 07:54:34 PM
Sign of Pacification IV (Adept)2016-06-29 07:54:34 PM
Virtue II (Adept)2016-06-29 07:54:34 PM
Involuntary Gift II (Adept)2016-06-29 07:54:34 PM
Focused Intervention (Adept)2016-06-29 07:54:34 PM
Rebuke IV (Adept)2016-06-29 07:54:34 PM
Symbol of Marzin II (Adept)2016-06-29 07:54:34 PM
Awestruck (Adept)2016-06-29 07:54:34 PM
Healing Fate II (Adept)2016-06-29 07:54:34 PM
Divine Smite IV (Adept)2016-06-29 07:54:34 PM
Restoration IV (Adept)2016-06-29 07:54:34 PM
Shield of Faith (Adept)2016-06-29 07:54:34 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).