Malice Infused War Mace
LEGENDARY
28 Stamina
28 Primary Attributes
12 Combat Skills
0.4 Potency
14 Ability Mod
Great Hammer
Two-Handed Crushing
Damage
44 - 249
(41.89 Rating)
Delay
7.0 seconds
Level
40
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE
Deadly Shot II (Adept)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
16
Assassin
Effects:
• Inflicts 32 - 54 ranged damage on target
• Inflicts 32 - 54 ranged damage on target
• If weapon equipped in Ranged
Ambush II (Adept)
A stealthed attack that deals great damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
9
Assassin
Effects:
• Inflicts 49 - 82 melee damage on target
• You must be sneaking to use this ability.
Epiphany (Adept)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
TREASURED
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 7.4.
Gushing Wound II (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 39 - 65 piercing damage on target.
• Inflicts 5 - 9 melee damage on target
• Inflicts 8 - 14 piercing damage on target instantly and every 4 seconds.
Villainy (Adept)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
TREASURED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11
Assassin
Effects:
• Increases AGI of caster by 11.6.
• Adds 18.7% to base avoidance.
• Increases Multi Attack of caster by 25.3.
• Increases Mitigation of caster vs physical damage by 53.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 206.
Deceitful Mantle of Phantasma
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Shoulders)
Mitigation
84
Level
20
Assassin
Adornment Slots:
White
LORE NO-TRADE
Deceitful Leggings of Phantasma
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Legs)
Mitigation
90
Level
20
Assassin
Adornment Slots:
White
LORE NO-TRADE
Deceitful Coat of Phantasma
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Chest)
Mitigation
90
Level
20
Assassin
Adornment Slots:
White
LORE NO-TRADE
Deceitful Boots of Phantasma
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Feet)
Mitigation
84
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
LORE NO-TRADE
Deceitful Bracers of Phantasma
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Forearms)
Mitigation
84
Level
20
Assassin
Adornment Slots:
White
LORE NO-TRADE
Deceitful Gloves of Phantasma
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Hands)
Mitigation
84
Level
20
Assassin
Adornment Slots:
White
LORE NO-TRADE
Brien - Clan Icereaver - Page 7
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
The Growing - Page 2
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
The First Battle - Page 9
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Bird Watching - The Beast of the Enchanted Lands, Part I - Page 10
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Death Mark III (Adept)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
48
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 167 - 279 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Evade IV (Adept)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
46
All Scouts
Effects:
• Decreases Threat to target by 2,027 - 3,379
• Caster is immune to riposte damage.
cracked malachite
A malachite gem with a huge crack running down the middle of it.
UNCOMMON
a damaged high quality lion hide
UNCOMMON
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Item Discoveries |
Raabe was first to discover 112 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).