Prophetic Ward II (Adept)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Mystic
Effects:
• Wards group members (AE) against 776 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 516.
Cunning Defense III (Adept)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46
Assassin
Effects:
• Increases AGI of caster by 43.0.
• Adds 1.9% to base avoidance.
• Decreases Slashing and Piercing of caster by 19.3.
• Increases Parry of caster by 24.8.
• Increases Defense of caster by 33.1.
Runic Armor IV (Adept)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
47
Mystic
Effects:
• Wards group members (AE) against 56 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 324.
• If not fighter
Beatdown IV (Adept)
A melee attack that strikes nearby enemies surrounding the bruiser.
TREASURED
Target
Caster
Power
101
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
49
Bruiser
Effects:
• Inflicts 173 - 289 melee damage on targets in Area of Effect
Thuri's Doleful Thrust V (Adept)
A quick attack that drains the target's health, granting a portion of it to the dirge.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
43
Dirge
Effects:
• Inflicts 117 - 196 melee damage on target
• Heals caster for 77.
Jael's Mysterious Mettle III (Adept)
Increases the parry skill of the dirge's group.
TREASURED
Target
Group (AE)
Power
63
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
46
Dirge
Effects:
• Increases Parry of group members (AE) by 24.8.
Converge III (Adept)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
47
Wizard
Effects:
• Causes 3% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 33.
• Increases power of caster by 33.
Mortal Blade II (Adept)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
38
Assassin
Effects:
• Inflicts 889 - 1,482 melee damage on target
• You must be sneaking to use this ability.
Condemn IV (Master)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
38
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 2.3.
• Decreases Mitigation of target vs all damage by 365.
Shining Metallic Talisman
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Type
Symbols
Slots
Secondary, Ranged
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Silvered Tunic
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Chain Armor (Chest)
Mitigation
178
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Etched Steel Bracelet
TREASURED
14 Primary Attributes
14 Stamina
80 Resistances
6 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Deadly Shot IV (Master)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
44
Assassin
Effects:
• Inflicts 133 - 222 ranged damage on target
• Inflicts 133 - 222 ranged damage on target
• If weapon equipped in Ranged
Penitent Kick III (Master)
A melee attack that deals divine damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
33
Paladin
Effects:
• Applies Knockdown. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
• Inflicts 86 - 144 divine damage on target
Spiritbound Chain Bracers
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Chain Armor (Forearms)
Mitigation
208
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Feign Death III (Adept)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
TREASURED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
42
Bruiser, Monk
Effects:
• Feigns Death with 82% chance of success
Bane of Warding II (Adept)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
40
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 241 points of all damage
Ultraviolet Beam VI (Adept)
Deals instant mental damage. This spell has a fast casting time.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
43
Illusionist
Effects:
• Inflicts 175 - 236 mental damage on target.
An Ancient Oggok Scroll
This item may be placed on the floor of all house types.
This is an official commendation from The Rallosian Tacticians Corp it was once given to those who had truly proven their loyalty and service to the city of Oggok.
It is a valuable collectors item from a time long past!
NO-TRADE
"Termble Clankerbang Findings Vol. 98"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
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Item Discoveries |
Raabe was first to discover 112 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).