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Repentance III (Master)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
46

Inquisitor
Effects:
  On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
  Inflicts 257 - 428 divine damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Grants a total of 3 triggers of the spell.

The Legendary Journeyman's Boots
This item may be placed on the floor of all house types.
House Item Journeyman's Boots. Awarded to me by Chon Ar'edij after I successfully bested the previous race course records, including his own.
TREASURED
NO-VALUE  NO-TRADE  

Tower Shield of Might
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Tower Shield

Slots
Secondary

Protection
1,102

Level
50

Berserker, Guardian, Paladin, Shadowknight
Effects:
Intuition
When Equipped:
  Increases Power Regen of caster by 15.8.
  This effect suspends during combat
Adornment Slots:
White
ATTUNEABLE  

Iceshield III (Master)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 428 - 523 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

Never Surrender III (Master)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46

Guardian
Effects:
  Grants target a 44% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 11.0.

Ursine Avatar III (Master)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
48

Mystic
Effects:
  Shapechanges caster into a bear
  Increases STA of caster by 52.5.
  Increases WIS of caster by 119.7.
  Grants See Stealth to caster.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,824.

Heal Servant IV (Master)
Heals the conjuror's pet.
FABLED
Target
Caster's Pet
Power
110
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
42

Conjuror
Effects:
  Dispels 83 levels of any hostile effects on target
  Heals target for 650.

Dirk of the Slayer
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Staff

One-Handed Crushing

Damage
19 - 108
(31.68 Rating)
Delay
4.0 seconds
Level
40

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Netherlord (Master)
Summons a powerful minion for the warlock to attack an enemy. This creature inflicts damage on enemies around his target at an increasing rate the longer he remains summoned.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
7067
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
36 seconds
Level
48

Warlock
Effects:
  Summons a limited pet to aid the caster

Runic Armor IV (Master)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
47

Mystic
Effects:
  Wards group members (AE) against 75 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 432.
  If not fighter

Untamed Regeneration III (Master)
Heals all allies near the fury.
FABLED
Target
Group (AE)
Power
190
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
42

Fury
Effects:
  Heals group members (AE) for 579 - 707.

Round Shield of Insight
FABLED
14 Stamina
14 Primary Attributes
120 Resistances
6 Combat Skills
Round Shield

Slots
Secondary

Protection
486

Level
40

All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Dancing Blade IV (Master)
An attack made from the side that deals moderate damage and lowers their spell resistances.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
47

Troubador
Effects:
  Inflicts 263 - 439 melee damage on target
  Decreases Combat Mitigation of target by 1.6.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 489.
  Must be flanking or behind

Concussion III (Master)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
45

Guardian
Effects:
  Inflicts 149 - 249 crushing damage on target
  Decreases Ordination, Ministration, Disruption and Subjugation of target by 21.6.

Song of Magic III (Master)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
31

Troubador
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 14.9.
  Increases Focus of group members (AE) by 29.8.

Daro's Dull Blade IV (Master)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
47

Dirge
Effects:
  Inflicts 263 - 439 melee damage on target
  Decreases DPS of target by 31.3.
  Must be flanking or behind

Grim Sorcerer III (Master)
Summons an evil warlock spirit to obey the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
48

Necromancer
Effects:
  Summons a pet grim sorcerer

Knee Break IV (Adept)
A kick attack that deals crushing damage to the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
47

Berserker
Effects:
  Inflicts 65 - 197 crushing damage on target

Crippling Arrow III (Adept)
A precise ranged attack that cripples target's parry and deflection skills.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
99
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
48

Ranger
Effects:
  Inflicts 369 - 615 ranged damage on target
  Decreases Deflection and Parry of target by 34.6.
  Requires bow or aim

strengthened leather gloves
15 Stamina
15 Primary Attributes
6 Combat Skills
0.1 Casting Speed
Leather Armor (Hands)

Mitigation
91

Level
40

All Fighters, All Priests, All Scouts
Adornment Slots:
White
Exabia
60 Necromancer
Item Discoveries
Exabia was first to discover 130 items* on their server**.
Item Discovery Date
Repentance III (Master)2015-07-26 11:48:46 AM
The Legendary Journeyman's Boots2015-08-04 05:21:06 AM
Tower Shield of Might2015-08-06 09:15:05 AM
Iceshield III (Master)2015-08-02 12:12:06 PM
Never Surrender III (Master)2015-07-27 09:49:06 AM
Ursine Avatar III (Master)2015-08-03 09:25:01 AM
Heal Servant IV (Master)2015-07-26 11:40:08 AM
Dirk of the Slayer2015-08-07 04:42:12 PM
Netherlord (Master)2015-07-26 12:18:35 PM
Runic Armor IV (Master)2015-07-26 10:37:58 AM
Untamed Regeneration III (Master)2015-08-03 03:24:26 AM
Round Shield of Insight2015-08-02 03:22:42 PM
Dancing Blade IV (Master)2015-07-25 03:32:07 PM
Concussion III (Master)2015-08-02 05:27:01 PM
Song of Magic III (Master)2015-07-26 07:27:31 AM
Daro's Dull Blade IV (Master)2015-07-27 08:27:04 AM
Grim Sorcerer III (Master)2015-07-28 03:14:53 AM
Knee Break IV (Adept)2015-07-25 03:37:42 PM
Crippling Arrow III (Adept)2015-07-25 05:06:13 PM
strengthened leather gloves2015-07-25 10:53:55 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).