Torture III (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
36
Assassin
Effects:
• Decreases Combat Mitigation of target by 2.5.
• Decreases Defense of target by 18.1.
• Decreases Mitigation of target vs physical damage by 302.
Cunning Defense II (Grandmaster)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Assassin
Effects:
• Increases AGI of caster by 41.3.
• Adds 2.6% to base avoidance.
• Decreases Slashing and Piercing of caster by 16.3.
• Increases Parry of caster by 24.2.
• Increases Defense of caster by 32.3.
Paralyzing Strike (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
32
Assassin
Effects:
• Inflicts 351 - 585 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 51.
Quick Strike IV (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
29
Assassin
Effects:
• Inflicts 105 - 175 melee damage on target
• Inflicts 21 slashing damage on target every 4 seconds.
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Item Discoveries |
Thelrene was first to discover 4 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).