Spine Shot X (Celestial)
CELESTIAL
Target
Enemy
Range
2.0 - 25.0 meters
Power
8052
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
30.0% Easier
Level
121
Assassin
Effects:
• Inflicts 11,593 - 19,322 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
HEIRLOOM NO-VALUE
Head Shot X (Grandmaster)
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6832
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
124
Assassin
Effects:
• Inflicts 12,569 - 20,949 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
NO-VALUE NO-TRADE
Death Mark IX (Ancient)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
2092
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
63.5% Easier
Level
114
Assassin
Effects:
• When damaged with a melee weapon this spell has a 6% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 1,531 - 2,552 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
HEIRLOOM NO-VALUE
Jugular Slice IX (Celestial)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
7027
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
30.0% Easier
Level
114
Assassin
Effects:
• Inflicts 8,716 - 14,527 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 133.
NO-VALUE NO-TRADE
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Item Discoveries |
Slice was first to discover 4 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).