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Arcanic Symbol of the Wasteland Herald
LEGENDARY
44 Stamina
44 Primary Attributes
16 Combat Skills
9.2 DPS
2.1 Crit Chance
3.5 Potency
0.7 Crit Bonus
Type
Symbols

Slots
Secondary, Ranged

Level
70

All Mages
Adornment Slots:
White, Turquoise
LORE-EQUIP  ATTUNEABLE  

Devout Sacrament V (Master)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
FABLED
Target
Caster
Power
295
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
78

Paladin
Effects:
  Heals caster for 2,778 - 3,395.
  Increases Max Health of caster by 907.2.

Deteriorate VI (Master)
An impairment that decreases the target's strength and agility.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
32.8% Easier
Level
76

Mystic
Effects:
  Decreases STR and AGI of target by 123.2.

Elemental Concerto III (Master)
Increases elemental resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
97
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
72

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs elemental damage by 1,693.
  Increases Mitigation of raid and group members (AE) vs elemental damage by 1,693.

Villainy VI (Master)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
FABLED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79

Assassin
Effects:
  Increases AGI of caster by 103.8.
  Adds 25.0% to base avoidance.
  Increases Multi Attack of caster by 77.6.
  Increases Mitigation of caster vs physical damage by 506.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,972.

Devour Vitae V (Master)
Drains life from the target, and returns a portion as health replenishment to the shadowknight.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
32.8% Easier
Level
80

Shadowknight
Effects:
  Inflicts 625 - 764 disease damage on target.
  Heals caster for 7.7 - 9.4% of caster's max health.
  This effect cannot be critically applied.

Bodyguard VI (Master)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.4% to base avoidance.
  Caster will deflect 16.0% of incoming attacks.
  Increases Parry of caster by 34.9.
  Decreases Slashing, Piercing and Crushing of caster by 21.8.
  Increases Aggression of caster by 26.2.
  Increases Defense and Deflection of caster by 34.9.
  Increases Mitigation of caster vs noxious damage by 2,419.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Nature's Pack II (Master)
Summons a pack of wolves on the warden's target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6058
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
74

Warden
Effects:
  Summons 4 limited pets to aid the caster

Paralyzing Strike IV (Master)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
73

Assassin
Effects:
  Inflicts 914 - 1,523 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 92.

Rear Shot VI (Master)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
71

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 65.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 1,023 - 1,706 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Fancy Footwork V (Master)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73

Swashbuckler
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 25.9.
  Increases Aggression of caster by 17.8.
  Increases Defense and Parry of caster by 35.5.
  Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Jefff
80 Paladin
Item Discoveries
Jefff was first to discover 11 items* on their server**.
Item Discovery Date
Arcanic Symbol of the Wasteland Herald2020-06-25 09:01:27 AM   
Devout Sacrament V (Master)2020-06-26 10:39:22 PM
Deteriorate VI (Master)2020-06-26 08:45:29 PM
Elemental Concerto III (Master)2020-06-26 08:19:14 PM
Villainy VI (Master)2020-06-26 09:33:21 PM
Devour Vitae V (Master)2020-06-28 11:55:01 PM
Bodyguard VI (Master)2020-06-25 01:37:03 PM
Nature's Pack II (Master)2020-06-27 08:11:01 PM
Paralyzing Strike IV (Master)2020-06-30 03:20:09 AM
Rear Shot VI (Master)2020-06-29 09:57:19 PM
Fancy Footwork V (Master)2020-06-25 07:26:06 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).