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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Mark of Divinity VII (Adept)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
93

Templar
Effects:
  Decreases Combat Mitigation of target by 1.0.
  Decreases Mitigation of target vs arcane damage by 1,339.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 70 instantly and every 2 seconds.

Aegolism VIII (Adept)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
92

Templar
Effects:
  Increases STA of target by 127.3.
  Increases Crushing, Piercing, Slashing and Ranged of target by 18.6.

Symbol of Marzin VII (Adept)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
92

Templar
Effects:
  Increases STA of group members (AE) by 42.4.
  Increases Mitigation of group members (AE) vs arcane damage by 1,518.

Meliorate X (Adept)
Instantly heals some of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
264
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
91

Templar
Effects:
  Heals target for 1,459 - 1,783.

Divine Smite IX (Adept)
Deals instant divine damage to target enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
92

Templar
Effects:
  Inflicts 500 - 611 divine damage on target.

Shield of Faith VI (Adept)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
122
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
91

Templar
Effects:
  Wards group members (AE) against 2,282 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 1,201.

Word of Redemption VII (Adept)
Heals all allies near the templar.
TREASURED
Target
Group (AE)
Power
524
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
90

Templar
Effects:
  Heals group members (AE) for 1,737 - 2,124.

Repent II (Adept)
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
339
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
90

Templar
Effects:
  Wards target against 3,024 points of all damage

Holy Salvation V (Adept)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
90

Templar
Effects:
  On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
  Heals target for 2,145.
  Increases Mitigation of target vs physical damage by 1,188.
  Grants a total of 1 trigger of the spell.

Focused Intervention IV (Adept)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
452
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
90

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 1,004 - 1,227.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Healing Fate VI (Adept)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
86

Templar
Effects:
  When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.5 seconds.
  Heals group members (AE) for 1,365.

Rebuke VIII (Adept)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
119
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
87

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 1.3.
  Decreases Mitigation of target vs physical damage by 1,282.

Warring Deities VI (Adept)
Deals divine damage over time to the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
197
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
87

Templar
Effects:
  Inflicts 402 - 491 divine damage on target.
  Inflicts 167 - 205 divine damage on target every 4 seconds.

Virtue VI (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
89

Templar
Effects:
  Increases STR and WIS of target by 136.6.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 409.

Sign of Pacification VII (Adept)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
156
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
12.0% Easier
Level
86

Templar
Effects:
  Decreases Combat Mitigation of target by 1.9.
  Dazes target
  Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
  Resistibility increases against targets higher than level 105.

Awestruck V (Adept)
Stuns an opponent for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
197
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7.4 seconds
Resistability
12.0% Easier
Level
87

Templar
Effects:
  Decreases Combat Mitigation of target by 1.9.
  Stuns target
  Epic targets gain an immunity to Stun effects of 22.3 seconds and duration is reduced to 2.5 seconds.
  Resistibility increases against targets higher than level 106.

Vital Intercession VIII (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
243
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
88

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 523 - 639.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Harmony VII (Adept)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
TREASURED
Target
Caster
Power
242
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
89

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 17,460
  Decreases Combat Mitigation of targets in Area of Effect by 1.6.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Unswerving Hammer III (Adept)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
TREASURED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
88

Templar
Effects:
  Summons a pet hammer

Divine Strike VIII (Adept)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
144
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
88

Templar
Effects:
  Inflicts 681 - 833 divine damage on target.
  Inflicts 681 - 833 divine damage on target.
  If target is undead
Purdakat
100 Templar
Item Discoveries
Purdakat was first to discover 208 items* on their server**.
Item Discovery Date
Mark of Divinity VII (Adept)2019-11-05 11:08:26 PM
Aegolism VIII (Adept)2019-11-05 11:08:26 PM
Symbol of Marzin VII (Adept)2019-11-05 11:08:26 PM
Meliorate X (Adept)2019-11-05 11:08:26 PM
Divine Smite IX (Adept)2019-11-05 11:08:26 PM
Shield of Faith VI (Adept)2019-11-05 11:08:26 PM
Word of Redemption VII (Adept)2019-11-05 11:08:26 PM
Repent II (Adept)2019-11-05 11:08:26 PM
Holy Salvation V (Adept)2019-11-05 11:08:26 PM
Focused Intervention IV (Adept)2019-11-05 11:08:26 PM
Healing Fate VI (Adept)2019-11-05 11:08:26 PM
Rebuke VIII (Adept)2019-11-05 11:08:26 PM
Warring Deities VI (Adept)2019-11-05 11:08:26 PM
Virtue VI (Adept)2019-11-05 11:08:26 PM
Sign of Pacification VII (Adept)2019-11-05 11:08:26 PM
Awestruck V (Adept)2019-11-05 11:08:26 PM
Vital Intercession VIII (Adept)2019-11-05 11:08:26 PM
Harmony VII (Adept)2019-11-05 11:08:26 PM
Unswerving Hammer III (Adept)2019-11-05 11:08:26 PM
Divine Strike VIII (Adept)2019-11-05 11:08:26 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).