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Masked Strike VII (Adept)
An attack made from the side that deals moderate damage and stealths the assassin.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
84

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 422 - 704 melee damage on target
  Must be flanking or behind

Paralyzing Strike V (Adept)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
167
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
83

Assassin
Effects:
  Inflicts 829 - 1,382 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 102.

Mortal Blade VI (Adept)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
234
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
87

Assassin
Effects:
  Inflicts 2,622 - 4,370 melee damage on target
  You must be sneaking to use this ability.

Stalk VII (Adept)
Lowers target's hate towards the predator and places the predator into stealth.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
121
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
90

Assassin, Ranger
Effects:
  Decreases Threat to target by 5,352 - 8,920
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Crippling Strike IV (Adept)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
165
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
82

Assassin
Effects:
  Inflicts 813 - 1,355 melee damage on target
  Decreases Defense of target by 46.4.
  Must be flanking or behind

Death Blow III (Adept)
A powerful melee attack that deals triple damage if the target is below 33% health.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
138
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
86

Assassin
Effects:
  Inflicts 822 - 1,370 melee damage on target
  If over 33% Health
  Inflicts 2,466 - 4,110 melee damage on target
  If under 33% Health
  Must be flanking or behind

Massacre VI (Adept)
A powerful stealthed attack that strikes nearby enemies.
TREASURED
Target
Caster
Power
251
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
83

Assassin
Effects:
  Inflicts 912 - 1,520 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Villainy VII (Adept)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
TREASURED
Target
Caster
Power
119
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
89

Assassin
Effects:
  Increases AGI of caster by 91.1.
  Adds 18.7% to base avoidance.
  Increases Multi Attack of caster by 66.4.
  Increases Mitigation of caster vs physical damage by 1,282.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,666.

Spine Shot VI (Adept)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
81

Assassin
Effects:
  Inflicts 1,023 - 1,706 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Death Mark VI (Adept)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
84

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 348 - 580 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Jugular Slice VI (Adept)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
254
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
84

Assassin
Effects:
  Inflicts 950 - 1,584 slashing damage on target
  Stifles target
  You must be sneaking to use this ability.
  Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 103.

Impale VII (Adept)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
89

Assassin
Effects:
  Inflicts 254 - 423 piercing damage on target
  Inflicts 69 - 116 piercing damage on target instantly and every 4 seconds.

Head Shot VI (Adept)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
88

Assassin
Effects:
  Inflicts 1,165 - 1,942 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Gushing Wound VIII (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
118
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
88

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 397 - 662 piercing damage on target.
  Inflicts 56 - 94 melee damage on target
  Inflicts 85 - 142 piercing damage on target instantly and every 4 seconds.

Ambush VIII (Adept)
A stealthed attack that deals great damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
85

Assassin
Effects:
  Inflicts 630 - 1,051 melee damage on target
  You must be sneaking to use this ability.

Cunning Defense VI (Adept)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
83

Assassin
Effects:
  Increases AGI of caster by 83.2.
  Adds 1.9% to base avoidance.
  Decreases Slashing and Piercing of caster by 29.2.
  Increases Parry of caster by 47.7.
  Increases Defense of caster by 63.6.

Caltrops VII (Adept)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
86

Assassin
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 49.7%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 2.8.
  Decreases Mitigation of target vs noxious damage by 2,477.

Whirling Blades VI (Adept)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
82

Assassin
Effects:
  Increases Fervor of caster by 3.7.
  Decreases Defense of caster by 25.8.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 46.8.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 305 - 508 melee damage on target

Eviscerate VII (Adept)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
175
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
87

Assassin
Effects:
  Inflicts 1,311 - 2,185 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Torture VII (Adept)
Decreases target's defense and trauma resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
85

Assassin
Effects:
  Decreases Combat Mitigation of target by 4.0.
  Decreases Defense of target by 32.4.
  Decreases Mitigation of target vs physical damage by 612.
Paytowin
110 Assassin
Item Discoveries
Paytowin was first to discover 529 items* on their server**.
Item Discovery Date
Masked Strike VII (Adept)2019-11-06 03:08:27 AM
Paralyzing Strike V (Adept)2019-11-06 03:08:27 AM
Mortal Blade VI (Adept)2019-11-06 03:08:27 AM
Stalk VII (Adept)2019-11-06 03:08:27 AM
Crippling Strike IV (Adept)2019-11-06 03:08:27 AM
Death Blow III (Adept)2019-11-06 03:08:27 AM
Massacre VI (Adept)2019-11-06 03:08:27 AM
Villainy VII (Adept)2019-11-06 03:08:27 AM
Spine Shot VI (Adept)2019-11-06 03:08:27 AM
Death Mark VI (Adept)2019-11-06 03:08:27 AM
Jugular Slice VI (Adept)2019-11-06 03:08:27 AM
Impale VII (Adept)2019-11-06 03:08:27 AM
Head Shot VI (Adept)2019-11-06 03:08:27 AM
Gushing Wound VIII (Adept)2019-11-06 03:08:27 AM
Ambush VIII (Adept)2019-11-06 03:08:27 AM
Cunning Defense VI (Adept)2019-11-06 03:08:27 AM
Caltrops VII (Adept)2019-11-06 03:08:27 AM
Whirling Blades VI (Adept)2019-11-06 03:08:27 AM
Eviscerate VII (Adept)2019-11-06 03:08:27 AM
Torture VII (Adept)2019-11-06 03:08:27 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).