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Ambush III (Adept)
A stealthed attack that deals great damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
21

Assassin
Effects:
  Inflicts 113 - 189 melee damage on target
  You must be sneaking to use this ability.

Stalk II (Adept)
Lowers target's hate towards the predator and places the predator into stealth.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
40
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
28

Assassin, Ranger
Effects:
  Decreases Threat to target by 1,098 - 1,831
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Stealth Assault (Adept)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
TREASURED
Target
Caster
Power
60
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
28

Assassin
Effects:
  Inflicts 118 - 198 melee damage on targets in Area of Effect
  Inflicts 36 piercing damage on targets in Area of Effect instantly and every 2 seconds.
  You must be in stealth or have Bloody Assault.

Jugular Slice (Adept)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
20

Assassin
Effects:
  Inflicts 165 - 275 slashing damage on target
  Stifles target
  You must be sneaking to use this ability.
  Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 39.

Spine Shot II (Adept)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
62
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
29

Assassin
Effects:
  Inflicts 288 - 481 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Eviscerate II (Adept)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
24

Assassin
Effects:
  Inflicts 266 - 444 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Mortal Blade (Adept)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
70
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
24

Assassin
Effects:
  Inflicts 533 - 889 melee damage on target
  You must be sneaking to use this ability.

a fairy dust jar
It appears that this item could be studied to learn more about the nature of the fairy.
TREASURED

a fairy ear
It appears that this item could be studied to learn more about the nature of the fairy.
TREASURED
Paytowin
110 Assassin
Item Discoveries
Paytowin was first to discover 529 items* on their server**.
Item Discovery Date
Ambush III (Adept)2019-11-06 03:08:27 AM
Stalk II (Adept)2019-11-06 03:08:27 AM
Stealth Assault (Adept)2019-11-06 03:08:27 AM
Jugular Slice (Adept)2019-11-06 03:08:27 AM
Spine Shot II (Adept)2019-11-06 03:08:27 AM
Eviscerate II (Adept)2019-11-06 03:08:27 AM
Mortal Blade (Adept)2019-11-06 03:08:27 AM
a fairy dust jar2019-11-05 09:30:24 PM
a fairy ear2019-11-05 09:30:56 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).