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Paytowin Discoveries - EQ2U
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Death Mark II (Adept)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
34

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 110 - 184 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Whirling Blades III (Adept)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45

Assassin
Effects:
  Increases Fervor of caster by 1.9.
  Decreases Defense of caster by 13.5.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 24.3.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 140 - 233 melee damage on target

Whirling Blades II (Adept)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31

Assassin
Effects:
  Increases Fervor of caster by 1.3.
  Decreases Defense of caster by 9.3.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 16.7.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 90 - 151 melee damage on target

Assassinate (Adept)
The most lethal stealthed attack in the assassin's arsenal.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
207
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
50

Assassin
Effects:
  Inflicts 2,676 - 4,461 melee damage on target
  You must be sneaking to use this ability.

Deadly Focus (Adept)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
TREASURED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40

Assassin
Effects:
  Increases Crit Bonus of caster by 36.4.
  Caster will have their chance to hit with a weapon increased by 6.0%.
  Increases Multi Attack of caster by 38.6.
  Increases Piercing, Slashing and Crushing of caster by 14.4.

Cunning Defense III (Adept)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46

Assassin
Effects:
  Increases AGI of caster by 43.0.
  Adds 1.9% to base avoidance.
  Decreases Slashing and Piercing of caster by 19.3.
  Increases Parry of caster by 24.8.
  Increases Defense of caster by 33.1.

Massacre III (Adept)
A powerful stealthed attack that strikes nearby enemies.
TREASURED
Target
Caster
Power
146
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
47

Assassin
Effects:
  Inflicts 435 - 725 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Quick Strike V (Adept)
A quick attack that deals medium damage and does slashing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
43

Assassin
Effects:
  Inflicts 117 - 196 melee damage on target
  Inflicts 24 slashing damage on target every 4 seconds.

Villainy III (Adept)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
TREASURED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41

Assassin
Effects:
  Increases AGI of caster by 38.2.
  Adds 18.7% to base avoidance.
  Increases Multi Attack of caster by 39.1.
  Increases Mitigation of caster vs physical damage by 197.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 768.

Torture IV (Adept)
Decreases target's defense and trauma resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
50

Assassin
Effects:
  Decreases Combat Mitigation of target by 2.4.
  Decreases Defense of target by 18.0.
  Decreases Mitigation of target vs physical damage by 300.

Ambush V (Adept)
A stealthed attack that deals great damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
49

Assassin
Effects:
  Inflicts 305 - 509 melee damage on target
  You must be sneaking to use this ability.

Spine Shot III (Adept)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
43

Assassin
Effects:
  Inflicts 452 - 754 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Gushing Wound III (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
26

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 87 - 145 piercing damage on target.
  Inflicts 12 - 20 melee damage on target
  Inflicts 19 - 31 piercing damage on target instantly and every 4 seconds.

Mortal Blade II (Adept)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
38

Assassin
Effects:
  Inflicts 889 - 1,482 melee damage on target
  You must be sneaking to use this ability.

Jugular Slice III (Adept)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
149
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
48

Assassin
Effects:
  Inflicts 457 - 762 slashing damage on target
  Stifles target
  You must be sneaking to use this ability.
  Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 67.

Eviscerate III (Adept)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
80
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
38

Assassin
Effects:
  Inflicts 444 - 741 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Head Shot (Adept)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
26

Assassin
Effects:
  Inflicts 255 - 425 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Improvised Weapon (Adept)
A ranged piercing attack that does not require using an equipped ranged weapon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30

Assassin
Effects:
  Inflicts 131 - 218 piercing damage on target

Quick Strike IV (Adept)
A quick attack that deals medium damage and does slashing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
29

Assassin
Effects:
  Inflicts 75 - 125 melee damage on target
  Inflicts 15 slashing damage on target every 4 seconds.

Ambush IV (Adept)
A stealthed attack that deals great damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
35

Assassin
Effects:
  Inflicts 202 - 337 melee damage on target
  You must be sneaking to use this ability.
Paytowin
110 Assassin
Item Discoveries
Paytowin was first to discover 529 items* on their server**.
Item Discovery Date
Death Mark II (Adept)2019-11-06 03:08:27 AM
Whirling Blades III (Adept)2019-11-06 03:08:27 AM
Whirling Blades II (Adept)2019-11-06 03:08:27 AM
Assassinate (Adept)2019-11-06 03:08:27 AM
Deadly Focus (Adept)2019-11-06 03:08:27 AM
Cunning Defense III (Adept)2019-11-06 03:08:27 AM
Massacre III (Adept)2019-11-06 03:08:27 AM
Quick Strike V (Adept)2019-11-06 03:08:27 AM
Villainy III (Adept)2019-11-06 03:08:27 AM
Torture IV (Adept)2019-11-06 03:08:27 AM
Ambush V (Adept)2019-11-06 03:08:27 AM
Spine Shot III (Adept)2019-11-06 03:08:27 AM
Gushing Wound III (Adept)2019-11-06 03:08:27 AM
Mortal Blade II (Adept)2019-11-06 03:08:27 AM
Jugular Slice III (Adept)2019-11-06 03:08:27 AM
Eviscerate III (Adept)2019-11-06 03:08:27 AM
Head Shot (Adept)2019-11-06 03:08:27 AM
Improvised Weapon (Adept)2019-11-06 03:08:27 AM
Quick Strike IV (Adept)2019-11-06 03:08:27 AM
Ambush IV (Adept)2019-11-06 03:08:27 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).