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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
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Cunning Defense IV (Adept)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Assassin
Effects:
  Increases AGI of caster by 56.4.
  Adds 1.9% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 32.4.
  Increases Defense of caster by 43.2.

Stealth Assault III (Adept)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
TREASURED
Target
Caster
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
56

Assassin
Effects:
  Inflicts 271 - 452 melee damage on targets in Area of Effect
  Inflicts 82 piercing damage on targets in Area of Effect instantly and every 2 seconds.
  You must be in stealth or have Bloody Assault.

Whirling Blades IV (Adept)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59

Assassin
Effects:
  Increases Fervor of caster by 2.5.
  Decreases Defense of caster by 17.7.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 31.9.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 197 - 328 melee damage on target

Stalk IV (Adept)
Lowers target's hate towards the predator and places the predator into stealth.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
56

Assassin, Ranger
Effects:
  Decreases Threat to target by 2,647 - 4,412
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Impale IV (Adept)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
55

Assassin
Effects:
  Inflicts 132 - 221 piercing damage on target
  Inflicts 36 - 60 piercing damage on target instantly and every 4 seconds.

Quick Strike VI (Adept)
A quick attack that deals medium damage and does slashing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
57

Assassin
Effects:
  Inflicts 168 - 280 melee damage on target
  Inflicts 34 slashing damage on target every 4 seconds.

Gushing Wound V (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
54

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 206 - 344 piercing damage on target.
  Inflicts 29 - 49 melee damage on target
  Inflicts 44 - 74 piercing damage on target instantly and every 4 seconds.

Improvised Weapon III (Adept)
A ranged piercing attack that does not require using an equipped ranged weapon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Assassin
Effects:
  Inflicts 289 - 482 piercing damage on target

Improvised Weapon II (Adept)
A ranged piercing attack that does not require using an equipped ranged weapon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Assassin
Effects:
  Inflicts 204 - 340 piercing damage on target

Crippling Strike II (Adept)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
58

Assassin
Effects:
  Inflicts 514 - 858 melee damage on target
  Decreases Defense of target by 31.3.
  Must be flanking or behind

Eviscerate IV (Adept)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
52

Assassin
Effects:
  Inflicts 660 - 1,101 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Deadly Shot V (Adept)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Assassin
Effects:
  Inflicts 141 - 235 ranged damage on target
  Inflicts 141 - 235 ranged damage on target
  If weapon equipped in Ranged

Caltrops IV (Adept)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51

Assassin
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 48.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.7.
  Decreases Mitigation of target vs noxious damage by 1,224.

Deadly Focus II (Adept)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
TREASURED
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
54

Assassin
Effects:
  Increases Crit Bonus of caster by 51.1.
  Caster will have their chance to hit with a weapon increased by 6.0%.
  Increases Multi Attack of caster by 45.1.
  Increases Piercing, Slashing and Crushing of caster by 19.4.

Mortal Blade III (Adept)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
143
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
52

Assassin
Effects:
  Inflicts 1,321 - 2,202 melee damage on target
  You must be sneaking to use this ability.

Villainy IV (Adept)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
TREASURED
Target
Caster
Power
75
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
55

Assassin
Effects:
  Increases AGI of caster by 51.6.
  Adds 18.7% to base avoidance.
  Increases Multi Attack of caster by 45.6.
  Increases Mitigation of caster vs physical damage by 264.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,030.

Murderous Design IV (Adept)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
TREASURED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
53

Assassin
Effects:
  Causes 14% Threat to transfer to target when in combat

Death Mark III (Adept)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
48

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 167 - 279 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Spine Shot IV (Adept)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
57

Assassin
Effects:
  Inflicts 647 - 1,078 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Head Shot III (Adept)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
54

Assassin
Effects:
  Inflicts 604 - 1,007 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind
Paytowin
110 Assassin
Item Discoveries
Paytowin was first to discover 529 items* on their server**.
Item Discovery Date
Cunning Defense IV (Adept)2019-11-06 03:08:27 AM
Stealth Assault III (Adept)2019-11-06 03:08:27 AM
Whirling Blades IV (Adept)2019-11-06 03:08:27 AM
Stalk IV (Adept)2019-11-06 03:08:27 AM
Impale IV (Adept)2019-11-06 03:08:27 AM
Quick Strike VI (Adept)2019-11-06 03:08:27 AM
Gushing Wound V (Adept)2019-11-06 03:08:27 AM
Improvised Weapon III (Adept)2019-11-06 03:08:27 AM
Improvised Weapon II (Adept)2019-11-06 03:08:27 AM
Crippling Strike II (Adept)2019-11-06 03:08:27 AM
Eviscerate IV (Adept)2019-11-06 03:08:27 AM
Deadly Shot V (Adept)2019-11-06 03:08:27 AM
Caltrops IV (Adept)2019-11-06 03:08:27 AM
Deadly Focus II (Adept)2019-11-06 03:08:27 AM
Mortal Blade III (Adept)2019-11-06 03:08:27 AM
Villainy IV (Adept)2019-11-06 03:08:27 AM
Murderous Design IV (Adept)2019-11-06 03:08:27 AM
Death Mark III (Adept)2019-11-06 03:08:27 AM
Spine Shot IV (Adept)2019-11-06 03:08:27 AM
Head Shot III (Adept)2019-11-06 03:08:27 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).