Satchel of the Steppes Bruiser
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Thrown Weapon
Ranged
Damage
24 - 138
(18 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
20
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Signet of the Dancing Sprite
LEGENDARY
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Finger
Level
20
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Tapestry of the Arbor
This item may be placed on the wall of all house types.
Rent Status Reduction
500
HEIRLOOM NO-VALUE
a brown bovoch pet
This item may be placed on the floor of all house types.
Rent Status Reduction
300
HEIRLOOM NO-VALUE
Painting: Karana
This item may be placed on the wall of all house types.
Rent Status Reduction
500
HEIRLOOM NO-VALUE
a defective lamp
This item may be placed on the floor of all house types.
TREASURED
Rent Status Reduction
500
HEIRLOOM NO-VALUE
Sackcloth Robe
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Cloth Armor (Chest)
Mitigation
5
Level
2
Adornment Slots:
White
ATTUNEABLE
Sackcloth Pantaloons
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Cloth Armor (Legs)
Mitigation
5
Level
2
Adornment Slots:
White
ATTUNEABLE
Lockdown (Expert)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
16.0% Easier
Level
5
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 24.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
• Resistibility increases against targets higher than level 24.
Dismay (Master)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
20
Illusionist
Effects:
• Decreases Fervor of target by 0.1.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 14.4.
Trophy: Gokra Gesh's Snare
This item may be placed on the wall of all house types.
"After all, they're just big fish."
- Gokra Gesh
NO-TRADE
a vocal nerve
A large nerve from the voice box. A merchant might pay a few coin for this item.
a strand of golden hair
Looted arcana treasure: A strand of hair that shimmers almost a metallic gold. A merchant might pay a few coin for this item.
Karath Smoothmane - Winter Comes
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
Iriana Cellus' Family History
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
Karath Smoothmane - The Breaking of the Pact
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
An Ancient Halas Scroll
This item may be placed on the floor of all house types.
This is an official commendation from The Northland Alliance Council. It was once given to those who had truly proven their loyalty and service to the city of Halas and is a valuable collectors item from a time long past!
NO-TRADE
The Three Keys - The Third Key
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
The Three Keys - The Second Key
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
The Three Keys - The First Key
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
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Item Discoveries |
Deggies was first to discover 20 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).