Spider Web Cemetery Fence Segment
This item may be placed on the floor of all house types.
This fence segment is a companion item for the Spider Web Cemetery Gateway Arch. Make sure those buried in the cemetery stay there.
TREASURED
Created by Jerry Dechant HEIRLOOM NO-VALUE
Spider Web Cemetery Gateway Arch
This item may be placed on the floor of all house types.
Enter the cemetery of your making through this substantial and sturdy gateway arch, or use this gateway arch as the entrance to your Nights of the Dead haunted house. Be careful though...
TREASURED
Created by Jerry Dechant HEIRLOOM NO-VALUE
Coercer's Hood
Cloth Armor (Head)
Mitigation
4
Coercer
Adornment Slots:
White
NO-TRADE NO-VALUE
Packaged Coercer's Armor Set
A packaged set of armor.
When unpacked, grants these items:
Coercer's Hood
Coercer's Boots
Coercer's Robe
Coercer's Bracers
Coercer's Gloves
Coercer's Leggings
Coercer's Mantle
NO-TRADE
Coercer Legacy Armor Set
A packaged set of armor.
When unpacked, grants these items:
Coercer's Gown
Coercer's Pants
Coercer's Shoes
NO-TRADE
Coercer's Gloves
Cloth Armor (Hands)
Mitigation
4
Coercer
Adornment Slots:
White
NO-TRADE NO-VALUE
Coercer's Leggings
Cloth Armor (Legs)
Mitigation
4
Coercer
Adornment Slots:
White
NO-TRADE NO-VALUE
Coercer's Mantle
Cloth Armor (Shoulders)
Mitigation
4
Coercer
Adornment Slots:
White
NO-TRADE NO-VALUE
Coercer's Boots
Cloth Armor (Feet)
Mitigation
4
Coercer
Adornment Slots:
White
NO-TRADE NO-VALUE
Coercer's Robe
Cloth Armor (Chest)
Mitigation
4
Coercer
Adornment Slots:
White
NO-TRADE NO-VALUE
Coercer's Bracers
Cloth Armor (Forearms)
Mitigation
4
Coercer
Adornment Slots:
White
NO-TRADE NO-VALUE
Railing of Burnished Metal
This item may be placed on the floor of all house types.
TREASURED
HEIRLOOM NO-VALUE BUILDING-BLOCK
Short Column of Burnished Metal
This item may be placed on the floor of all house types.
TREASURED
HEIRLOOM NO-VALUE BUILDING-BLOCK
Ritual Tablet of a Forlorn Civilization
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
20
All Mages
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Puppetmaster (Adept)
The coercer summons four small puppet pets that look like the coercer's current target. The coercer mocks their enemy with them by having them attack it.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
80
Coercer
Effects:
• Summons 4 limited pets to aid the caster
Photosynthesis VII (Adept)
Heals a large amount of target ally's health over time for a short duration.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
78
Warden
Effects:
• Heals target for 430 - 526 instantly and every 2 seconds.
solid clay skull
A merchant might pay a few coin for this item.
Advanced Tailor Volume 75
UNCOMMON
Level
75
Tailor
Recipes:
Breeze V (Adept)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
TREASURED
Target
Group (AE)
Power
200
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
73
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 39.7.
Rear Shot VI (Adept)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
71
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 49.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 767 - 1,279 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
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Item Discoveries |
Vaille was first to discover 61 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).