Imbued Electrum Band of Agility
HANDCRAFTED
2 Stamina
3 Primary Attributes
Slots
Finger
Level
10
Effects:
Aura of Agility
When Equipped:
• When a combat art is used this spell has a 3% chance to cast Flare of Agility on caster. Lasts for 45.0 seconds.
• Increases AGI of caster by 2.7.
• Increases Haste of caster by 9.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Imbued Electrum Band of Strength
HANDCRAFTED
2 Stamina
3 Primary Attributes
Slots
Finger
Level
10
Effects:
Aura of Strength
When Equipped:
• On a hit this spell may cast Blaze of Strength on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
• Increases STR of caster by 2.7.
• Increases DPS of caster by 10.4.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Fashioned Electrum Band
HANDCRAFTED
2 Stamina
3 Primary Attributes
Slots
Finger
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Fashioned Burlap Scarf
HANDCRAFTED
2 Stamina
3 Primary Attributes
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Provoke III (Journeyman)
Interrupts the target and increases their hate towards the guardian.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17
Guardian
Effects:
• Interrupts target
• Increases Threat to target by 1,194 - 1,459
Flash of Steel III (Journeyman)
A quick attack that lowers the target's combat attack damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
15
Swashbuckler
Effects:
• Inflicts 40 - 49 melee damage on target
• Decreases DPS of target by 14.7.
Quick Strike III (Journeyman)
A quick attack that deals medium damage and does slashing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
15
Assassin
Effects:
• Inflicts 33 - 56 melee damage on target
• Inflicts 7 slashing damage on target every 4 seconds.
Razor Edge (Journeyman)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
15
Swashbuckler
Effects:
• Inflicts 67 - 112 melee damage on target
• Decreases Parry of target by 9.9.
• Must be in front of or flanking
Searing Shot II (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
16
Ranger
Effects:
• Inflicts 35 - 58 heat damage on target
• Inflicts 35 - 58 heat damage on target
• Requires bow or aim
Singing Shot (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16
Troubador
Effects:
• Inflicts 30 - 50 mental damage on target
• Inflicts 30 - 50 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Double Blast (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
16
Brigand
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 39 - 65 ranged damage on target
• Inflicts 39 - 65 ranged damage on target
• If weapon equipped in Ranged
Ranger's Blade (Journeyman)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
10
Ranger
Effects:
• Inflicts 107 - 178 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Insidious Whisper III (Journeyman)
Increases the target's hate towards the shadowknight, with additional hate over time.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
9 seconds
Resistability
34.0% Easier
Level
17
Shadowknight
Effects:
• Increases Threat to target by 1,556 - 1,760 instantly and by 298 - 364 every 3 seconds thereafter
• Inflicts 26 - 32 disease damage on target.
• Inflicts 13 - 16 disease damage on target every 3 seconds.
Concussion (Journeyman)
A melee attack that deals crushing damage and reduces target's casting skills.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
17
Guardian
Effects:
• Inflicts 34 - 57 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 5.6.
Meteor Fist II (Journeyman)
A high damage melee attack that costs the bruiser's health instead of power.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Health
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
17
Bruiser
Effects:
• Inflicts 78 - 131 heat damage on target
Cleave Flesh (Journeyman)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
15
Shadowknight
Effects:
• Inflicts 44 - 74 disease damage on target
• Decreases WIS of target by 7.4.
Mock III (Journeyman)
Interrupts the target and increases their hate towards the berserker.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17
Berserker
Effects:
• Interrupts target
• Increases Threat to target by 1,194 - 1,459
Head Crush (Journeyman)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
17
Berserker
Effects:
• Interrupts target
• Inflicts 28 - 86 crushing damage on target
Deadly Shot II (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
16
Assassin
Effects:
• Inflicts 29 - 49 ranged damage on target
• Inflicts 29 - 49 ranged damage on target
• If weapon equipped in Ranged
Deadly Shot (Expert)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
3
Assassin
Effects:
• Inflicts 8 - 14 ranged damage on target
• Inflicts 8 - 14 ranged damage on target
• If weapon equipped in Ranged
|
|
Item Discoveries |
Axumi was first to discover 24 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).