Thunder Magi's Manacle
LEGENDARY
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Wrist
Level
10
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Loop of Efreeti Lore
LEGENDARY
24 Primary Attributes
24 Stamina
156 Resistances
9 Combat Skills
0.6 Crit Chance
0.9 Potency
21 Ability Mod
Slots
Finger
Level
50
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Fishbone Dirk
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Dagger
One-Handed Piercing
Damage
4 - 24
(7.2 Rating)
Delay
4.0 seconds
Level
10
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Keg's Cleaver
TREASURED
28 Stamina
28 Primary Attributes
12 Combat Skills
Great Sword
Two-Handed Slashing
Damage
37 - 212
(41.58 Rating)
Delay
6.0 seconds
Level
40
Berserker, Guardian, Paladin, Shadowknight
Effects:
Frigid Winds
When Equipped:
• On a combat hit this spell may cast Frigid Winds on target of attack. Triggers about 1.8 times per minute.
• Inflicts 49 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, White
ATTUNEABLE
Petrify (Master)
Stuns the conjuror's target and deals instant magic damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
68
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
5.2% Easier
Level
16
Conjuror
Effects:
• Inflicts 118 - 144 magic damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 35.
Morak Hide Helm
TREASURED
1 Stamina
1 Primary Attributes
Chain Armor (Head)
Mitigation
4
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
pirate skull
I took this skull from a fallen pirate. I wonder what it could be used for.
NO-VALUE NO-TRADE
Void Contract III (Master)
Converts some of the warlock's health into power.
FABLED
Target
Caster
Health
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
41
Warlock
Effects:
• Increases power of caster by 2.8 - 3.1% of caster's max power.
• This effect cannot be critically applied.
Absolution III (Master)
Deals instant disease damage to the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
337
Casting
4 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
21.0% Easier
Level
48
Warlock
Effects:
• Inflicts 854 - 1,586 disease damage on target encounter.
Roaring Flames II (Master)
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
49
Conjuror
Effects:
• Summons a limited pet to aid the caster
Dismay III (Master)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
50
Illusionist
Effects:
• Decreases Fervor of target by 0.2.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 36.0.
Elemental Aspect III (Master)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Conjuror
Effects:
• Increases Max Power of group members (AE) by 264.0.
• Increases Mitigation of group members (AE) vs elemental damage by 448.
Bulwark of Warfare
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Buckler (Shield)
Slots
Secondary
Protection
216
Level
40
All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Divine Strike IV (Master)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
32.8% Easier
Level
38
Templar
Effects:
• Inflicts 303 - 370 divine damage on target.
• Inflicts 303 - 370 divine damage on target.
• If target is undead
Umbral Warding III (Adept)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
TREASURED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42
Mystic
Effects:
• Wards group members (AE) collectively against 1,188 total points of all damage
Firestorm II (Master)
Deals great amounts of heat damage to all enemies surrounding the wizard.
FABLED
Target
Caster
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
28
Wizard
Effects:
• Inflicts 242 - 450 heat damage on targets in Area of Effect.
Dark Pyre II (Master)
Deals disease damage over time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Resistability
32.8% Easier
Level
24
Warlock
Effects:
• Inflicts 64 - 118 disease damage on target.
• Inflicts 38 - 71 disease damage on target every 2 seconds.
Dark Chitin Torque
TREASURED
4 Stamina
4 Primary Attributes
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Kite Shield of the Sea
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Tower Shield
Slots
Secondary
Protection
392
Level
20
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
bear bone chit coin of halas
bear bone chit coin of Halas, a coin used by barbarians long ago.
Halas coin
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
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Item Discoveries |
Words was first to discover 21 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).