Knockout Combination (Master)
For a short duration, any combat arts that the bruiser successfully lands will shove their target, causing additional damage with a chance at briefly knocking them down.
FABLED
Target
Caster
Power
177
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
65
Bruiser
Effects:
• When a combat art is used this spell will cast Shove on target of combat art. Lasts for 1.0 second.
• Inflicts 131 - 393 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 84.
Manatap III (Master)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
62
Illusionist
Effects:
• Decreases power of target encounter by 74 instantly and every 4 seconds.
• Increases power of group members (AE) by 49 instantly and every 4 seconds.
Tempest VI (Master)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
32.8% Easier
Level
67
Fury
Effects:
• Inflicts 184 - 224 cold damage on target instantly and every 2 seconds.
• Inflicts 184 - 224 cold damage on target instantly and every 2 seconds.
• If target is elemental
Oration of Sacrifice (Adept)
Quickly channels health over-time from the dirge to an ally. While in effect, the dirge is temporarily stifled.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
88
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Level
65
Dirge
Effects:
• Heals target for 81 instantly and every 0.3 seconds.
• Stifles caster
Aspect of Darkness V (Adept)
An augmentation that increases the power pool and noxious resistance for the warlock's group.
"Revel in the darkness! Hold the night close to your heart, and shut out the light!" - Lord Grimrot
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63
Warlock
Effects:
• Increases Max Power of group members (AE) by 391.6.
• Increases Mitigation of group members (AE) vs noxious damage by 605.
Torture V (Adept)
Decreases target's defense and trauma resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
64
Assassin
Effects:
• Decreases Combat Mitigation of target by 3.0.
• Decreases Defense of target by 23.0.
• Decreases Mitigation of target vs physical damage by 384.
Blessed Weapon V (Adept)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
66
Paladin
Effects:
• On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 263 - 438 divine damage on target.
• Inflicts 225 - 376 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
Darksong Blade V (Adept)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
67
Dirge
Effects:
• Inflicts 141 - 235 disease damage on target
• Inflicts 141 - 235 disease damage on target
• Inflicts 61 disease damage on target instantly and every 6 seconds.
Call to Arms V (Adept)
Increases the offensive combat skills of the guardian's group.
TREASURED
Target
Group (AE)
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 2.3.
Root V (Adept)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
64
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 48.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 83.
Abomination V (Adept)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
64
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 36.1.
• Decreases Max Health of target by 0.7%.
Warden of the Forest IV (Adept)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 33.5.
• Increases Mitigation of caster vs physical damage by 372.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,488.
Fusion (Adept)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
TREASURED
Target
Caster
Power
538
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
25.2% Easier
Level
65
Wizard
Effects:
• Throws target back
• If Target is not Epic
• Inflicts 3,322 - 5,536 cold damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Resistibility increases against targets higher than level 84.
Tranquility (Adept)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
249
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
65
Warden
Effects:
• Applies Tranquil Healing instantly and every 15 seconds.
• Heals target for 513.
• Dispels 87 levels of any hostile effects on target instantly and every 15 seconds
• Casts Tranquil Healing for each successful Dispel.
• Heals target for 513.
Verdict (Adept)
Verdict judges weak enemies of an encounter. Any enemies that are low on health are reduced to 1 hit point. This spell requires an additional 1.5 seconds of casting after initially casting the spell.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
179
Recovery
0.5 seconds
Recast
45 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
65
Inquisitor
Effects:
• Applies Verdict on termination.
• Reduces target's health to 1.
• If under 5% Health
• Applies Verdict.
• Reduces target's health to 1.
• If Target is Weak
• If under 50% Health
• Applies Verdict.
• Reduces target's health to 1.
• Certain creature strengths only
• If under 25% Health
• Applies Verdict.
• Reduces target's health to 1.
• If Target is stronger than Standard
• If under 10% Health
• Applies Verdict.
• Reduces target's health to 1.
• If Target is Epic
• If under 2% Health
• Cannot be modified except by direct means
Hostage IV (Adept)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
179
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
65
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 399 - 487 mental damage on target.
• Grants a total of 3 triggers of the spell.
Advanced Weaponsmith Volume 69
UNCOMMON
Level
69
Weaponsmith
Recipes:
war fist
Looted precious treasure: These decayed fist wraps appear to be made of bark. This item appears valuable. A merchant might pay several coin for this item.
Sentinel's Ironblade
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.9 Multi Attack
Sword
One-Handed Slashing
Damage
23 - 68
(56.52 Rating)
Delay
1.6 seconds
Level
60
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White, Turquoise
ATTUNEABLE
Advanced Alchemist Volume 65
UNCOMMON
Level
65
Alchemist
Recipes:
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Item Discoveries |
Sunnee was first to discover 348 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).