Conqueror Gauntlets
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Plate Armor (Hands)
Mitigation
317
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Diplomat's Cuffs
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1.3 Haste
Cloth Armor (Forearms)
Mitigation
109
Level
50
All Mages
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Divine Vengeance IV (Master)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
53
Paladin
Effects:
• Applies Divine Vengeance. Lasts for 2.0 seconds.
• Inflicts 269 - 448 divine damage on target.
• Inflicts 230 - 384 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Inflicts 115 - 191 divine damage on target
Demoralizing Processional (Adept)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
55
Troubador
Effects:
• Decreases AGI, STR, INT and WIS of target encounter by 75.6.
• Decreases Slashing, Crushing, Piercing, Ranged, Focus, Disruption, Subjugation, Ordination and Aggression of target encounter by 19.8.
Null Caress (Adept)
Teleports nearby enemies to a random location nearby and reduces movement speed drastically. Hate towards the caster is reduced for all affected enemies.
TREASURED
Target
Caster
Power
204
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
12.0% Easier
Level
55
Warlock
Effects:
• Applies Disorientation. Lasts for 10.0 seconds.
• Teleports target to a random location within 25 meters.
• Slows target by 75.0%.
• 10% chance to dispel when target takes damage
• If Target is not Epic
• Decreases Threat to targets in Area of Effect by 2,584
Death Blow (Adept)
A powerful melee attack that deals triple damage if the target is below 33% health.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
58
Assassin
Effects:
• Inflicts 482 - 804 melee damage on target
• If over 33% Health
• Inflicts 1,447 - 2,413 melee damage on target
• If under 33% Health
• Must be flanking or behind
Dark Infestation (Adept)
Does poison damage over time to the target, and also has a chance to summon up to three dark broodlings to attack the target every time the target receives noxious damage. Be warned, dark broodlings are extremely unstable entities and will attack everything nearby while they're present.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
242
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
52
Warlock
Effects:
• Inflicts 135 - 165 poison damage on target instantly and every 4 seconds.
• When damaged with a spell this spell has a 35% chance to cast Dark Broodlings on target. Lasts for 6.0 seconds.
• Summons 3 limited pets to aid the caster
• Grants a total of 1 trigger of the spell.
• Will trigger off of disease or poison abilities.
Darksong Blade IV (Master)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
53
Dirge
Effects:
• Inflicts 142 - 236 disease damage on target
• Inflicts 142 - 236 disease damage on target
• Inflicts 61 disease damage on target instantly and every 6 seconds.
Fear III (Master)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
14 seconds
Resistability
21.0% Easier
Level
52
Necromancer
Effects:
• Decreases Combat Mitigation of target by 0.8.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 71.
Ornament of Battle
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Slots
Ear
Level
50
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Shadowhowler Slippers
FABLED
26 Primary Attributes
26 Stamina
10 Combat Skills
0.2 Crit Bonus
0.8 Crit Chance
1.1 Potency
1.5 Haste
Leather Armor (Feet)
Mitigation
199
Level
50
Bruiser, Monk
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Righteous Gauntlets of Smiting
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Plate Armor (Hands)
Mitigation
314
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Curse of Void III (Master)
Impairment which reduces an enemy's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
56
Warlock
Effects:
• Increases noxious damage done to target by up to 1.06.
Chaos IV (Master)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
FABLED
Target
Group (AE)
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
54
Berserker
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 648.
Dark Siphoning III (Master)
Drains health and power from an enemy and surrounding encounter members, and converts a portion of this damage into health and power over time replenishment for the party.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
194
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Resistability
21.0% Easier
Level
52
Warlock
Effects:
• Decreases power of target encounter by 47 - 52 instantly and every 3 seconds.
• Inflicts 105 - 195 poison damage on target encounter instantly and every 3 seconds.
• Heals group members (AE) for 52 - 97 instantly and every 3 seconds.
• Increases power of group members (AE) by 47 - 52 instantly and every 3 seconds.
Amends II (Master)
Grants the target a redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35
Paladin
Effects:
• Transfers 38% of target's current Threat to the caster
Dreadful Wrath II (Master)
Inflicts massive disease damage to the target and slows their movement.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
129
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
54
Shadowknight
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 64.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 570 - 950 disease damage on target.
Stupefy IV (Master)
Stuns the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
241
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
2.7% Harder
Level
58
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
Fire Seed III (Master)
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
51
Conjuror
Effects:
• On a combat hit this spell has a 20% chance to cast Seed of Fire on target of attack. Lasts for 16.0 seconds.
• Inflicts 40 - 48 heat damage on target instantly and every 4 seconds.
• On death this spell will cast Blooming Flames on caster.
• Inflicts 176 - 215 heat damage on target encounter.
• Grants a total of 1 trigger of the spell.
Shattered Earth III (Master)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
222
Casting
3 seconds
Recovery
0.5 seconds
Recast
40 seconds
Duration
5 seconds
Resistability
21.0% Easier
Level
53
Conjuror
Effects:
• Inflicts 175 - 214 magic damage on target encounter instantly and every second.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 72.
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Item Discoveries |
Sunnee was first to discover 348 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).