Repent IV (Expert)
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
1488
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
110
Templar
Effects:
• Wards target against 4,373 points of all damage
Glory VI (Expert)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Power
310
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
105
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Wards group members (AE) against 9 points of all damage
• Heals group members (AE) for 1,168.
Aegolism IX (Expert)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
102
Templar
Effects:
• Increases STA of target by 181.9.
• Increases Crushing, Piercing, Slashing and Ranged of target by 27.3.
Meliorate XI (Expert)
Instantly heals some of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
290
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
101
Templar
Effects:
• Heals target for 1,959 - 2,394.
Smite Corruption VI (Expert)
Impairment that deals divine damage over time and reduces the target's wisdom.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
144
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
24 seconds
Resistability
28.6% Easier
Level
101
Inquisitor, Templar
Effects:
• Inflicts 239 - 293 divine damage on target instantly and every 4 seconds.
Shield of Faith VII (Expert)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
777
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
101
Templar
Effects:
• Wards group members (AE) against 3,113 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 1,737.
Focused Intervention VI (Journeyman)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
1984
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
110
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 988 - 1,207.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Holy Salvation VII (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 2,111.
• Increases Mitigation of target vs physical damage by 1,533.
• Grants a total of 1 trigger of the spell.
Word of Redemption IX (Journeyman)
Heals all allies near the templar.
HANDCRAFTED
Target
Group (AE)
Power
2301
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
110
Templar
Effects:
• Heals group members (AE) for 1,710 - 2,090.
Repent IV (Journeyman)
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
1488
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
110
Templar
Effects:
• Wards target against 3,124 points of all damage
Virtue VIII (Journeyman)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
1813
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
109
Templar
Effects:
• Increases STR and WIS of target by 2,384.3.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 525.
Holy Intercession IX (Journeyman)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
1819
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
109
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 531 - 649.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Harmony IX (Journeyman)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
HANDCRAFTED
Target
Caster
Power
987
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
109
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 19,236
• Decreases Combat Mitigation of targets in Area of Effect by 21.6.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Vital Intercession X (Journeyman)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
909
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
108
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 529 - 647.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Divine Strike X (Journeyman)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
538
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
108
Templar
Effects:
• Inflicts 904 - 1,105 divine damage on target.
• Inflicts 904 - 1,105 divine damage on target.
• If target is undead
Unswerving Hammer V (Journeyman)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
HANDCRAFTED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
108
Templar
Effects:
Rebuke X (Journeyman)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
486
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
107
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 15.7.
• Decreases Mitigation of target vs physical damage by 2,032.
Warring Deities VIII (Journeyman)
Deals divine damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
673
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
107
Templar
Effects:
• Inflicts 537 - 656 divine damage on target.
• Inflicts 224 - 273 divine damage on target every 4 seconds.
Healing Fate VIII (Journeyman)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
354
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
106
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.0 seconds.
• Heals group members (AE) for 1,422.
Glory VI (Journeyman)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
310
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
105
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Wards group members (AE) against 6 points of all damage
• Heals group members (AE) for 835.
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Item Discoveries |
Acadu was first to discover 306 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).