Involuntary Gift VII (Journeyman)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
310
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
105
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 127 levels of physical hostile effects on target
• Heals targets in Area of Effect for 300 - 367.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Blaze of Faith VII (Journeyman)
Deals instant divine damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
450
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
104
Templar
Effects:
• Inflicts 777 divine damage on target encounter.
Holy Armor IX (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
104
Templar
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 1,535.
• If not fighter
• Increases the health of fighters in the group by 3.96 for each point of stamina.
Sanctuary III (Journeyman)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell no longer has a chance to break when damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
HANDCRAFTED
Target
Group (AE)
Power
620
Casting
2 seconds
Recovery
0.5 seconds
Recast
140 seconds
Duration
20.6 seconds
Level
105
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 526 - 643.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
Restoration X (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
809
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
103
Templar
Effects:
• Heals target for 2,467 - 3,016.
Mark of Divinity VIII (Journeyman)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
222
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
103
Templar
Effects:
• Decreases Combat Mitigation of target by 4.6.
• Decreases Mitigation of target vs arcane damage by 1,547.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 66 instantly and every 2 seconds.
Vengeful Arrow XII (Journeyman)
Inflicts damage to the target from range. This combat art has no reuse time.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
910
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
102
Channeler
Effects:
• Inflicts 464 - 773 ranged damage on target
• Requires bow or aim
Divine Smite X (Journeyman)
Deals instant divine damage to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
168
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
102
Templar
Effects:
• Inflicts 602 - 736 divine damage on target.
Aegolism IX (Journeyman)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
102
Templar
Effects:
• Increases STA of target by 129.9.
• Increases Crushing, Piercing, Slashing and Ranged of target by 19.5.
Crystal Blast XI (Journeyman)
Deals instant magic damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
135
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
101
Conjuror
Effects:
• Inflicts 646 - 874 magic damage on target.
Feast VII (Journeyman)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage.
"One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
134
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
101
Fury
Effects:
• When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
• Heals group members (AE) for 149 - 182 instantly and every 3 seconds.
• Increases STR, AGI, WIS and INT of group members (AE) by 761.7.
• Increases STA of group members (AE) by 1,523.5.
• Adds 0.7% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 124.
• Reduces the power cost of spells cast by group members by 3.44%.
Healing Arrow XI (Journeyman)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
2340
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
101
Channeler
Effects:
• Applies Healing Arrow. Lasts for 8.0 seconds.
• Heals targets in Area of Effect for 1,756 - 2,147.
• Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
• Inflicts 153 - 255 ranged damage on target
• Requires bow or aim
Meliorate XI (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
290
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
101
Templar
Effects:
• Heals target for 1,399 - 1,710.
Shield of Faith VII (Journeyman)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
HANDCRAFTED
Target
Group (AE)
Power
777
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
101
Templar
Effects:
• Wards group members (AE) against 2,224 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 1,241.
Smite Corruption VI (Journeyman)
Impairment that deals divine damage over time and reduces the target's wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
144
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
101
Inquisitor, Templar
Effects:
• Inflicts 171 - 209 divine damage on target instantly and every 4 seconds.
Sage Essentials Volume 110
UNCOMMON
Level
110
Sage
Recipes:
Sage Essentials Volume 109
UNCOMMON
Level
109
Sage
Recipes:
Sage Essentials Volume 108
UNCOMMON
Level
108
Sage
Recipes:
Sage Essentials Volume 106
UNCOMMON
Level
106
Sage
Recipes:
Sage Essentials Volume 107
UNCOMMON
Level
107
Sage
Recipes:
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Item Discoveries |
Acadu was first to discover 306 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).