Septic Strike (Adept)
The magic of Thaumaturgy strikes at the essence of the opponent, turning their bodies into your weapon. Use your training in Thaumaturgy to summon a concentration of deadly toxic energy, and hurl it at the enemy. It will consume anything it touches.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
4258
Casting
6 seconds
Recovery
1.2 seconds
Recast
300 seconds
Level 2 Thaumaturge
Effects:
• Inflicts 19,974 - 41,484 disease damage on target.
Elemental Amalgamation (Adept)
The essence of being an Elementalist is to command the very fundamental pieces that make up our world, and all that is within it. Become those elements - don't channel them, or adopt their aspects. BECOME those elements. Command them from within, and unleash their true power on ANY who dare oppose your strength!
TREASURED
Target
Enemy
Range
Up to 40.0 meters
Power
25491
Casting
6 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
9 seconds
Level 10 Elementalist
Effects:
• Summons a limited pet to aid the caster
Elemental Avatar (Adept)
The winds above Norrath are filled with gusts of unimaginable strength, carrying the frozen winds of the north across our world. Command these winds, and they will carve through your enemies with the power of their gusts, and the razor-sharp shards of ice that they carry. The winds of the heavens are temperamental though, and those who call upon them without the will to maintain their control will find themselves torn to pieces.
TREASURED
Target
Caster
Power
10610
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level 10 Elementalist
Effects:
• Applies Elemental Avatar to qualifying pets.
• Converts all abilities to cold damage.
• Increases Fervor of caster by 2.2.
• Converts all abilities that do not depend on weapon damage type to cold damage.
Mudslide (Adept)
When the ground becomes sodden with rain and gives way, nothing in its path is safe. Boulders are washed away, trees are uprooted, and even castles ah, disappear. The Geomancer can call one of these ah, mudslides, and unleash it on their enemies. How can a mortal withstand what a mountain can not?
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
13778
Casting
7 seconds
Recovery
1.2 seconds
Recast
360 seconds
Duration
2 seconds
Level 6 Geomancer
Effects:
• Applies Mudslide. Lasts for 2.0 seconds.
• Stuns target
• This stun will apply to most raid encounters. Raid encounters become immune to further applications of stun for ten times the duration of the original application.
• Inflicts 19,837 - 41,200 crushing damage on target.
Granite Protector (Adept)
Remarkable. I would never have ah, guessed that you could master Geomancy in such a short period of time. You are, I believe, ready to meld with stone and become one with it. The full power of this union will be yours to command, Geomancer.
TREASURED
Target
Enemy
Range
Up to 40.0 meters
Power
25491
Casting
4 seconds
Recovery
1.2 seconds
Recast
720 seconds
Duration
10 seconds
Level 10 Geomancer
Effects:
• Summons a limited pet to aid the caster
Divine Will (Adept)
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
330 seconds
Duration
9.6 seconds
Level
100
Paladin
Effects:
• Summons a limited pet to aid the caster
HEIRLOOM
Divine Will (Journeyman)
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
330 seconds
Duration
8.8 seconds
Level
100
Paladin
Effects:
• Summons a limited pet to aid the caster
HEIRLOOM
Divine Will (Grandmaster)
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
330 seconds
Duration
13.2 seconds
Level
100
Paladin
Effects:
• Summons a limited pet to aid the caster
HEIRLOOM
Divine Will (Master)
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
330 seconds
Duration
12.8 seconds
Level
100
Paladin
Effects:
• Summons a limited pet to aid the caster
HEIRLOOM
Strength of the Ancestors (Journeyman)
TREASURED
Target
Caster
Power
109800
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
100
Mystic
Effects:
• Increases the casting time of Bolster by 2 seconds.
• Bolster will increase the target's Fervor by 11.
• Increases duration of Bolster by 9 seconds.
HEIRLOOM
Pass Judgment (Adept)
TREASURED
Target
Caster
Power
109800
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
100
Paladin
Effects:
• Increases Fervor Overcap of caster by 6.0.
• Increases effectiveness of Heretic's Destruction by 18.75.
HEIRLOOM
Crimson Swath (Grandmaster)
FABLED
Target
Caster
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
200 seconds
Duration
8.3 seconds
Level
100
Brigand
Effects:
• Applies Barroom Negotiation.
• Inflicts 9,330 - 15,550 melee damage on targets in Area of Effect
• Increases the damage of Barroom Negotiation.
• Decreases the base resuse time of Barroom Negotiation by 26 seconds.
HEIRLOOM
Wendigo (Adept)
TREASURED
Target
Caster
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
200 seconds
Duration
12 seconds
Level
100
Mystic
Effects:
• Shapechanges caster
• Increases Melee Multiplier of caster by 15.99.
• Increases Melee Weapon Range of caster by 60.0%.
• Caster can not cast beneficial spells.
• On any combat or spell hit this spell has a 20% chance to cast Wendigo's Rage on the group.
• Heals target for 8.4% of max health.
• This effect cannot be critically applied.
HEIRLOOM
Divine Will (Expert)
LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
330 seconds
Duration
11.2 seconds
Level
100
Paladin
Effects:
• Summons a limited pet to aid the caster
HEIRLOOM
Crimson Swath (Master)
FABLED
Target
Caster
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
200 seconds
Duration
8 seconds
Level
100
Brigand
Effects:
• Applies Barroom Negotiation.
• Inflicts 8,886 - 14,810 melee damage on targets in Area of Effect
• Increases the damage of Barroom Negotiation.
• Decreases the base resuse time of Barroom Negotiation by 25 seconds.
HEIRLOOM
Crimson Swath (Expert)
LEGENDARY
Target
Caster
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
200 seconds
Duration
7 seconds
Level
100
Brigand
Effects:
• Applies Barroom Negotiation.
• Inflicts 8,552 - 14,254 melee damage on targets in Area of Effect
• Increases the damage of Barroom Negotiation.
• Decreases the base resuse time of Barroom Negotiation by 24 seconds.
HEIRLOOM
Pass Judgment (Expert)
LEGENDARY
Target
Caster
Power
109800
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
100
Paladin
Effects:
• Increases Fervor Overcap of caster by 7.7.
• Increases effectiveness of Heretic's Destruction by 26.25.
HEIRLOOM
Wendigo (Expert)
LEGENDARY
Target
Caster
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
200 seconds
Duration
14 seconds
Level
100
Mystic
Effects:
• Shapechanges caster
• Increases Melee Multiplier of caster by 20.52.
• Increases Melee Weapon Range of caster by 77.0%.
• Caster can not cast beneficial spells.
• On any combat or spell hit this spell has a 20% chance to cast Wendigo's Rage on the group.
• Heals target for 10.8% of max health.
• This effect cannot be critically applied.
HEIRLOOM
Wendigo (Journeyman)
TREASURED
Target
Caster
Power
197640
Casting
2 seconds
Recovery
0.5 seconds
Recast
200 seconds
Duration
11 seconds
Level
100
Mystic
Effects:
• Shapechanges caster
• Increases Melee Multiplier of caster by 14.66.
• Increases Melee Weapon Range of caster by 55.0%.
• Caster can not cast beneficial spells.
• On any combat or spell hit this spell has a 20% chance to cast Wendigo's Rage on the group.
• Heals target for 7.7% of max health.
• This effect cannot be critically applied.
HEIRLOOM
Reap (Grandmaster)
FABLED
Target
Caster
Power
109800
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
100
Necromancer
Effects:
• Lifetap, Mortality Mark, Siphoning of Souls and Vampirism will increase the caster's Fervor by 1.68 per increment.
HEIRLOOM
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Item Discoveries |
Wilhelmina was first to discover 355 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).