Involuntary Gift V (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
85
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 158 levels of physical hostile effects on target
• Heals targets in Area of Effect for 398 - 486.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Harmony VII (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
242
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
89
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 24,443
• Decreases Combat Mitigation of targets in Area of Effect by 2.2.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Warring Deities VI (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
197
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
87
Templar
Effects:
• Inflicts 562 - 687 divine damage on target.
• Inflicts 234 - 286 divine damage on target every 4 seconds.
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Item Discoveries |
Golemnmancer was first to discover 3 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).