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Entrance VII (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
Target
Enemy
Range
Up to 25.0 meters
Power
211
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
45 seconds
Resistability
12.0% Easier
Level
77

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 2 minutes 15 seconds and duration is reduced to 15.0 seconds.
  Resistibility increases against targets higher than level 96.

Epiphany V (Apprentice)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
Target
Group (AE)
Power
200
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
73

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 31.4.

Personae Reflection VII (Apprentice)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
Target
Caster
Power
8077
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
74

Illusionist
Effects:
  Summons a pet Illusion Ally

Phantasmal Awe V (Apprentice)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
Target
Enemy
Range
Up to 25.0 meters
Power
281
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
27 seconds
Resistability
14.4% Harder
Level
77

Illusionist
Effects:
  Mesmerizes target encounter
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 21 seconds and duration is reduced to 9.0 seconds.
  Resistibility increases against targets higher than level 96.

Regalia IV (Apprentice)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
Target
Enemy
Range
Up to 25.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
22.5 seconds
Resistability
12.0% Easier
Level
78

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
  Resistibility increases against targets higher than level 97.

Rune of Thought VI (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
Target
Group (AE)
Power
216
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
79

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 61.7.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 181.
  Increases the damage and healing of all spells by 5.

Synergism IV (Apprentice)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
75

Illusionist
Effects:
  On a hostile spell hit this spell has a 33% chance to cast Dynamism on target of spell.
  Decreases Threat to target by 474 - 580
  If profession other than Fighter
  Inflicts 191 - 233 mental damage on target.

Ultraviolet Beam VIII (Apprentice)
Deals instant mental damage. This spell has a fast casting time.
Target
Enemy
Range
Up to 35.0 meters
Power
85
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
71

Illusionist
Effects:
  Inflicts 258 - 350 mental damage on target.

Paranoia VII (Apprentice)
Temporarily stuns the illusionist's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
79

Illusionist
Effects:
  Inflicts 324 - 486 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 98.

Arcane Great Spear of Light
TREASURED
45 Primary Attributes
18 Ability Mod
Great Spear

Two-Handed Piercing

Damage
86 - 258
(85.9 Rating)
Delay
4.0 seconds
Level
71

Berserker, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Arcane Band of Prophets
TREASURED
30 Primary Attributes
18 Ability Mod
Slots
Wrist

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  
Manyakw
80 Illusionist
Item Discoveries
Manyakw was first to discover 151 items* on their server**.
Item Discovery Date
Entrance VII (Apprentice)2007-11-14 04:32:01 AM
Epiphany V (Apprentice)2007-11-14 04:31:59 AM
Personae Reflection VII (Apprentice)2007-11-14 04:31:58 AM
Phantasmal Awe V (Apprentice)2007-11-14 04:31:57 AM
Regalia IV (Apprentice)2007-11-14 04:31:53 AM
Rune of Thought VI (Apprentice)2007-11-14 04:31:51 AM
Synergism IV (Apprentice)2007-11-14 04:31:48 AM
Ultraviolet Beam VIII (Apprentice)2007-11-14 04:31:47 AM
Paranoia VII (Apprentice)2007-11-14 04:31:35 AM
Arcane Great Spear of Light2007-11-15 03:20:08 AM
Arcane Band of Prophets2007-11-15 05:49:19 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).