Draconic Pouch of Light
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Thrown Weapon
Ranged
Damage
122 - 367
(122.4 Rating)
Delay
4.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Draconic Tunic of the Iron-heart
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Chest)
Mitigation
294
Level
80
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Colcatoth, Spine of the Leviathan
FABLED
92 Stamina
92 Primary Attributes
36 Combat Skills
2 AE Auto
4.8 Crit Chance
7.4 Potency
14 Strikethrough
1.6 Crit Bonus
Great Hammer
Two-Handed Crushing
Damage
151 - 855
(143.64 Rating)
Delay
7.0 seconds
Level
80
All Priests, Beastlord
Adornment Slots:
White, Turquoise, Orange, White
HEIRLOOM ATTUNEABLE
Skyfire Amulet of Storms
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Slots
Neck
Level
76
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Ancient Gauntlets of Devotion
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Plate Armor (Hands)
Mitigation
460
Level
76
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Heart of Severilous
LEGENDARY
45 Primary Attributes
45 Stamina
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2 Casting Speed
89 Ability Mod
Slots
Neck
Level
77
All Mages, All Priests
Effects:
Inspiring Martyr
When Equipped:
• On death this spell has a 33% chance to cast Inspiring Martyr on the group.
• Heals group members for 1,064.
• Increases power of group members by 1,064.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE ATTUNEABLE
Draconic Vambraces of Battle
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Power Regen
83 Ability Mod
Plate Armor (Forearms)
Mitigation
487
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Collar of Elements
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Shoulders)
Mitigation
167
Level
80
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Chaps of Beasts
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Leather Armor (Legs)
Mitigation
292
Level
80
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Skyfire Gloves of Light
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Hands)
Mitigation
260
Level
76
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Draconic Band of the Gambler
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Slots
Wrist
Level
80
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ancient Symbol of Beasts
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
76
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Skyfire Slippers of the Deep
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Feet)
Mitigation
160
Level
76
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Skyfire Handguards of the Tree
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Chain Armor (Hands)
Mitigation
318
Level
76
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Holy Salvation IV (Adept)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 1,800.
• Increases Mitigation of target vs physical damage by 1,008.
• Grants a total of 1 trigger of the spell.
Chromatic Shower III (Apprentice)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
Target
Enemy
Range
Up to 25.0 meters
Power
511
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
12.0% Easier
Level
80
Illusionist
Effects:
• Inflicts 200 - 244 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 99.
Doppelganger (Apprentice)
You create a pet illusion that takes on your appearance. The pet will then absorb some of the damage taken by your group. Upgrades increase the number of hits and damage absorbed.
Target
Raid or Group Friend
Range
Up to 25.0 meters
Power
114
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
80
Illusionist
Effects:
• Summons a limited pet to aid the caster
Nightmare VI (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance.
Target
Enemy
Range
Up to 35.0 meters
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Illusionist
Effects:
• Inflicts 93 - 113 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 869.
Prismatic Chaos V (Apprentice)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
219
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
80
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 394 - 482 mental damage on target.
• Grants a total of 3 triggers of the spell.
Danak Marshal's Crown
TREASURED
47 Primary Attributes
47 Stamina
0.8 Crit Bonus
10.5 DPS
2.5 Crit Chance
3.8 Potency
95 Ability Mod
Cloth Armor (Head)
Mitigation
165
Level
79
Effects:
Lesser Runic Barrier
When Equipped:
• When damaged with a melee weapon this spell has a 6% chance to cast Runic Barrier on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Wards caster against 150 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
NO-TRADE
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Item Discoveries |
Manyakw was first to discover 151 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).