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Expedient Custodian Earring
LEGENDARY
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
262,938 Resistances
466 Combat Skills
1232.1 Crit Bonus
410 Resolve
30973.2 Potency
261.3 Weapon Damage
Slots
Ear

Level
125

Adornment Slots:
White, Red
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Gushing Wound IV (Grandmaster)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
40

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 196 - 327 piercing damage on target.
  Inflicts 28 - 46 melee damage on target
  Inflicts 42 - 70 piercing damage on target instantly and every 4 seconds.

Caltrops III (Grandmaster)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37

Assassin
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 62.8%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.7.
  Decreases Mitigation of target vs noxious damage by 1,243.

Stealth Assault II (Grandmaster)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
42

Assassin
Effects:
  Inflicts 263 - 438 melee damage on targets in Area of Effect
  Inflicts 80 piercing damage on targets in Area of Effect instantly and every 2 seconds.
  You must be in stealth or have Bloody Assault.

Torture III (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
36

Assassin
Effects:
  Decreases Combat Mitigation of target by 2.5.
  Decreases Defense of target by 18.1.
  Decreases Mitigation of target vs physical damage by 302.

Mortal Blade II (Grandmaster)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
38

Assassin
Effects:
  Inflicts 1,245 - 2,075 melee damage on target
  You must be sneaking to use this ability.

Eviscerate III (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
80
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
38

Assassin
Effects:
  Inflicts 622 - 1,037 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Quick Strike V (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
43

Assassin
Effects:
  Inflicts 164 - 274 melee damage on target
  Inflicts 33 slashing damage on target every 4 seconds.

Ambush IV (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
35

Assassin
Effects:
  Inflicts 283 - 473 melee damage on target
  You must be sneaking to use this ability.

Murderous Design III (Grandmaster)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
FABLED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
54
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
39

Assassin
Effects:
  Causes 16% Threat to transfer to target when in combat

Rigid Rune: Befuddle VI
FABLED
Adds the following to an item:
2 Potency
Type:
Yellow Adornment
Slots:
Chest, Shoulders, Forearms
Level
90

Brigand
Effects:
Focus: Befuddle VI
When Equipped:
  Adds 10% hate gain reduction to Befuddle VI.
  This focus effect will not stack with itself if adorned on multiple items.
HEIRLOOM  NO-VALUE  

Shard of Permafrost
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
185 Ability Mod
Dagger

One-Handed Piercing

Damage
82 - 326
(101.91 Rating)
Delay
4.0 seconds
Level
82

All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White, Turquoise
LORE  NO-TRADE  NO-VALUE  

Permafrost Blade
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.3 Max Health
185 Ability Mod
Sword

One-Handed Slashing

Damage
122 - 285
(101.91 Rating)
Delay
4.0 seconds
Level
82

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Turquoise
LORE  NO-TRADE  NO-VALUE  

Snappy Green and White Sleeves
A finely stitched, green sleeve with white trim. Perfect for a Frostfell outfit!
HANDCRAFTED
1 Primary Attributes
Cloth Armor (Shoulders)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  

Snappy Blue and White Sleeves
A finely stitched, blue sleeve with white trim. Perfect for a Frostfell outfit!
HANDCRAFTED
1 Primary Attributes
Cloth Armor (Shoulders)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  

Snappy Blue Bracers
Finely stitched, blue bracers. Perfect for a Frostfell outfit!
HANDCRAFTED
1 Primary Attributes
Cloth Armor (Forearms)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  

Figgy Pudding
This item may be placed on the floor of all house types.
A decadent dish perfect for serving at Frostfell.
Rent Status Reduction
25
NO-VALUE  

Plate of Citrus
This item may be placed on the floor of all house types.
Rent Status Reduction
25
NO-VALUE  

Green and White Frostfell Robe
A festive over-robe dyed in the traditional colors of Frostfell.
HANDCRAFTED
1 Primary Attributes
Cloth Armor (Chest)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  

Red and White Frostfell Robe
A festive over-robe dyed in the traditional colors of Frostfell.
HANDCRAFTED
1 Primary Attributes
Cloth Armor (Chest)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  
Kitania
125 Swashbuckler
Item Discoveries
Kitania was first to discover 30 items* on their server**.
Item Discovery Date
Expedient Custodian Earring2022-12-14 07:34:09 PM
Gushing Wound IV (Grandmaster)2015-10-10 04:03:12 PM
Caltrops III (Grandmaster)2015-10-14 12:49:56 AM
Stealth Assault II (Grandmaster)2016-03-09 01:02:50 AM
Torture III (Grandmaster)2015-10-14 01:13:55 AM
Mortal Blade II (Grandmaster)2015-10-14 01:10:37 AM
Eviscerate III (Grandmaster)2015-10-14 01:05:54 AM
Quick Strike V (Grandmaster)2015-10-10 04:02:18 PM
Ambush IV (Grandmaster)2015-10-14 12:48:50 AM
Murderous Design III (Grandmaster)2015-10-14 01:11:37 AM
Rigid Rune: Befuddle VI2012-03-20 08:37:32 PM
Shard of Permafrost2010-12-08 07:34:50 AM
Permafrost Blade2010-12-08 07:34:58 AM
Snappy Green and White Sleeves2010-12-07 06:31:07 PM
Snappy Blue and White Sleeves2010-12-07 06:24:11 PM
Snappy Blue Bracers2010-12-07 06:29:31 PM
Figgy Pudding2010-12-07 06:01:17 PM
Plate of Citrus2010-12-07 06:05:40 PM
Green and White Frostfell Robe2010-12-07 05:41:49 PM
Red and White Frostfell Robe2010-12-07 06:22:23 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).