Cap of Plagues
LEGENDARY
295 Primary Attributes
514 Stamina
28.1 Crit Bonus
28.1 Potency
9.4 Max Health
4,112 Ability Mod
Cloth Armor (Head)
Mitigation
323
Level
95
All Mages
Adornment Slots:
White, White, Purple
LORE ATTUNEABLE
Back into the Fray II (Master)
Replenishes target ally's health. If target ally is under 50% health, the amount replenished is doubled.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
201
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
72
Fury
Effects:
• Heals target for 1,097 - 1,340.
• If over 50% Health
• Heals target for 2,193 - 2,681.
• If at 50% Health or less
Emperor's Vambraces of Survival
TREASURED
30 Stamina
213 Resistances
Plate Armor (Forearms)
Mitigation
433
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Arcane Helm of Grace
TREASURED
22 Stamina
284 Resistances
Plate Armor (Head)
Mitigation
429
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Arcane Mitts of Beasts
TREASURED
30 Primary Attributes
213 Resistances
Cloth Armor (Hands)
Mitigation
134
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Opulent Pouch of the Gambler
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1 Crit Chance
1.6 Potency
Thrown Weapon
Ranged
Damage
75 - 224
(74.7 Rating)
Delay
4.0 seconds
Range
2 - 35 meters
Level
66
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Tunic of Clouds
TREASURED
22 Primary Attributes
213 Resistances
Leather Armor (Chest)
Mitigation
259
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Feast IV (Apprentice)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage.
"One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
Target
Enemy
Range
Up to 25.0 meters
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
71
Fury
Effects:
• When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
• Heals group members (AE) for 79 - 96 instantly and every 3 seconds.
• Increases STR, AGI, WIS and INT of group members (AE) by 26.6.
• Increases STA of group members (AE) by 53.3.
• Adds 0.6% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 71.
• Reduces the power cost of spells cast by group members by 2.97%.
Death Swarm VII (Apprentice)
Deals divine damage over time to the target and lowers their defense.
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
72
Fury
Effects:
• Inflicts 120 - 146 divine damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.9.
• Decreases Defense of target by 20.7.
Nature's Salve VIII (Apprentice)
Instantly heals some of the target's health.
Target
Friend
Range
Up to 20.0 meters
Power
153
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
71
Fury
Effects:
• Heals target for 567 - 693.
Nature's Elixir VII (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
255
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
73
Fury
Effects:
• Heals target for 975 - 1,192.
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Item Discoveries |
Medixx was first to discover 11 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).