Warlord's Girdle of Anger
TREASURED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2.4 Crit Chance
3.7 Potency
2.8 Flurry
6.3 Multi Attack
Slots
Waist
Level
80
Adornment Slots:
White, Black, Turquoise, Orange
HEIRLOOM ATTUNEABLE
heavy silver key
Heavy and cold, this key has marks in its surface that seems to indicate that it is quite old.
TREASURED
NO-VALUE LORE NO-ZONE
Dark Muslin Raiment
LEGENDARY
47 Primary Attributes
47 Stamina
18 Combat Skills
0.8 Crit Bonus
2.1 Casting Speed
2.5 Crit Chance
3.8 Potency
5.6 Haste
Cloth Armor (Chest)
Mitigation
178
Level
80
Effects:
Arcane Recovery I
When Equipped:
• Reduces reuse time of hostile spells by 1 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Female Dwarf Mannequin
This item may be placed on the floor of all house types.
A dwarven mannequin that can be dressed in any equipment you have available.
TREASURED
HEIRLOOM
Emperor's Skullcap of Devotion
TREASURED
23 Stamina
30 Primary Attributes
213 Resistances
Leather Armor (Head)
Mitigation
243
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Overking's Vest of Grace
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
1.4 Flurry
Chain Armor (Chest)
Mitigation
296
Level
66
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Emperor's Slippers of the Sun
TREASURED
30 Primary Attributes
426 Resistances
Cloth Armor (Feet)
Mitigation
135
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Arcane Mantle of the Soldier
TREASURED
22 Stamina
30 Primary Attributes
284 Resistances
Leather Armor (Shoulders)
Mitigation
242
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Frigid Gift IV (Adept)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
TREASURED
Target
Group (AE)
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
75
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 187 - 229 cold damage on target.
• Slows target by 49.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Head Crush V (Master)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
73
Berserker
Effects:
• Interrupts target
• Inflicts 228 - 685 crushing damage on target
Penitent Kick VI (Adept)
A melee attack that deals divine damage and knocks the target down.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
74
Paladin
Effects:
• Applies Knockdown. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Inflicts 174 - 291 divine damage on target
Emperor's Chaps of Storms
TREASURED
30 Primary Attributes
426 Resistances
Leather Armor (Legs)
Mitigation
261
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Biledrinker was first to discover 12 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).