Ring of Ice VII (Master)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
1197
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
26.3 seconds
Resistability
21.0% Easier
Level
108
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 12.6.
• Slows target by 71.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 25.2.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 19 seconds and duration is reduced to 8.8 seconds.
• Resistibility increases against targets higher than level 127.
Bloodlust IX (Master)
Increases the strength and agility of the berserker's group.
FABLED
Target
Group (AE)
Power
2146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
106
Berserker
Effects:
• Increases STR and AGI of group members (AE) by 3,414.1.
Disorientation IX (Master)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
FABLED
Target
Caster
Power
987
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
109
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 27,979
• Decreases Combat Mitigation of caster by 31.4.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Eye Shot IX (Master)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
FABLED
Target
Enemy
Range
2.0 - 10.0 meters
Power
748
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
108
Channeler
Effects:
• Inflicts 4,321 - 7,201 ranged damage on target
• Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
• Requires bow or aim
Survival Instincts VIII (Master)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
103
Ranger
Effects:
• Increases AGI of caster by 2,240.0.
• Adds 3.2% to base avoidance.
• Decreases Slashing and Piercing of caster by 35.1.
• Increases Parry of caster by 85.5.
• Increases Defense of caster by 114.0.
Shoulder Charge IX (Master)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1821
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
109
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 457 - 1,372 melee damage on target
Channeled Protection VIII (Master)
If target ally receives damage that would be fatal, that ally is healed instead and their chance to dodge attacks is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110
Channeler
Effects:
• On death this spell will cast Channeler's Protection on caster. Lasts for 36.0 seconds.
• Heals target for 3,070.
• Target will Dodge 12.8% of incoming attacks.
• Grants a total of 1 trigger of the spell.
Petrify VIII (Master)
Stuns the conjuror's target and deals instant magic damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
481
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
5.2% Easier
Level
102
Conjuror
Effects:
• Inflicts 1,251 - 1,529 magic damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 121.
Shadow Coil VIII (Master)
Inflicts disease damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
1431
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
32.8% Easier
Level
106
Shadowknight
Effects:
• Inflicts 2,875 - 4,313 disease damage on target.
• Inflicts 1,150 - 1,725 disease damage on target every 4 seconds.
Autumn's Kiss IX (Master)
Replenishes health over time for a short duration to the druid's group.
FABLED
Target
Group (AE)
Power
1819
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
109
Fury
Effects:
• Heals group members (AE) for 772 - 943 instantly and every 2 seconds.
Trick Shot VIII (Master)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
107
Ranger
Effects:
• Inflicts 1,634 - 2,724 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Heroic Dash IX (Master)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1639
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
109
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 343 - 571 divine damage on target
• Increases Threat to target by 11,874
Desperate Thrust VI (Master)
A desperate attack, that causes both the brigand and the target to lower their defenses for a short time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
910
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
102
Brigand
Effects:
• Inflicts 1,445 - 2,408 melee damage on target
• Decreases Combat Mitigation of target by 67.9.
• Decreases Defense of target by 53.5.
• Decreases Defense of caster by 33.4.
Epiphany VIII (Master)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
450
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
103
Illusionist
Effects:
• Restores 1.6% of the targets power every six seconds while in combat.
• Restores 8% of the targets power every six seconds while not in combat.
Fervent Faith V (Master)
Purges all control effects from the inquisitor. Control spells include stun, mesmerize, root, stifle, daze and fear. Casting this spell is not impaired by any control effects.
FABLED
Target
Caster
Recast
90 seconds
Duration
5.8 seconds
Level
104
Inquisitor
Effects:
• Dispels 274 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on caster
Bash X (Master)
An attack that knocks the enemy down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1639
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
109
Guardian
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 686 - 1,143 crushing damage on target
Inspired Daring VI (Master)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
FABLED
Target
Caster
Power
2928
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
25.4 seconds
Level
110
Swashbuckler
Effects:
• Increases Melee Multiplier of caster by 3.20.
• Increases Crit Bonus of caster by 56.3.
• On a melee hit this spell will cast Daring Attack on target of attack.
• Inflicts 576 - 960 piercing damage on target
Aspect of Genius IX (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
105
Illusionist
Effects:
• Increases Max Power of group members (AE) by 880.7.
• Increases Mitigation of group members (AE) vs arcane damage by 1,670.
Manatap VII (Master)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
360
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
104
Illusionist
Effects:
• Decreases power of target encounter by 169 instantly and every 4 seconds.
• Increases power of group members (AE) by 97 instantly and every 4 seconds.
Insidious Whisper X (Master)
Increases the target's hate towards the shadowknight, with additional hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
561
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
9 seconds
Resistability
40.7% Easier
Level
102
Shadowknight
Effects:
• Increases Threat to target by 13,978 - 16,942 instantly and by 3,143 - 3,699 every 3 seconds thereafter
• Inflicts 375 - 459 disease damage on target.
• Inflicts 188 - 229 disease damage on target every 3 seconds.
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Item Discoveries |
Ogrelard was first to discover 2,790 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).