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Charm III (Master)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
123
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
600 seconds
Resistability
21.0% Easier
Level
20

Coercer
Effects:
  Applies Disorientation on termination. Lasts for 3.0 seconds.
  Mesmerizes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
  Applies Warning on termination. Lasts for 0.5 seconds.
  Grants Sonic Vision to caster
  Charms target
  Increases Power Regen of target by 11.2.
  Increases Health Regen of target by 22.4.
  Certain enemies cannot be charmed
  Only affects targets level 38 and below
  Does not affect Epic targets

sol weave mitts
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Hands)

Mitigation
83

Level
40

Adornment Slots:
White
ATTUNEABLE  

Knight's Stance III (Master)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
30

Paladin
Effects:
  Reduces physical damage done to caster by 5%.
  Increases STA of caster by 73.6.
  Adds 5.0% to base avoidance.
  Decreases Crushing, Piercing and Slashing of caster by 6.7.
  Increases Aggression and Defense of caster by 14.4.
  Increases Mitigation of caster vs arcane damage by 960.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Jeune
51 Necromancer
Item Discoveries
Jeune was first to discover 3 items* on their server**.
Item Discovery Date
Charm III (Master)2006-03-01 07:28:07 AM
sol weave mitts2006-03-23 08:50:50 AM
Knight's Stance III (Master)2006-03-03 08:01:10 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).