Centered Headband of Distraction
TREASURED
44 Stamina
44 Primary Attributes
16 Combat Skills
2.1 Crit Chance
3.5 Potency
0.7 Crit Bonus
77 Ability Mod
Leather Armor (Head)
Mitigation
247
Level
72
All Fighters, All Priests, All Scouts
Effects:
Runic Barrier
When Equipped:
• When damaged with a melee weapon this spell has a 6% chance to cast Runic Barrier on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Wards caster against 280 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Overking's Buckler of Knowledge
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.6 Max Health
Buckler (Shield)
Slots
Secondary
Protection
359
Level
66
All Priests, Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Emperor's Vambraces of the Oceans
TREASURED
30 Primary Attributes
213 Resistances
Plate Armor (Forearms)
Mitigation
433
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Ancient Skullcap of Battle
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Power Regen
83 Ability Mod
Leather Armor (Head)
Mitigation
259
Level
76
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Buckler of the Iron-heart
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Buckler (Shield)
Slots
Secondary
Protection
432
Level
80
All Priests, Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Emperor's Great Staff of the Stoic
TREASURED
46 Stamina
34 Primary Attributes
Staff
Two-Handed Crushing
Damage
87 - 260
(86.54 Rating)
Delay
4.0 seconds
Level
71
All Fighters, All Mages, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White
ATTUNEABLE
Opulent Mantle of Beasts
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
1.9 Combat Health Regen
32 Ability Mod
Leather Armor (Shoulders)
Mitigation
225
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Absolution V (Adept)
Deals instant disease damage to the target and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
514
Casting
4 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
75
Warlock
Effects:
• Inflicts 1,123 - 2,086 disease damage on target encounter.
Emperor's Helm of Battle
TREASURED
30 Primary Attributes
284 Resistances
Plate Armor (Head)
Mitigation
433
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Opulent Knuckles of Grace
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
5.3 DPS
1 Crit Chance
1.6 Potency
Fists
One-Handed Crushing
Damage
60 - 179
(59.76 Rating)
Delay
4.0 seconds
Level
66
Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Dagger of Clouds
TREASURED
Dagger
One-Handed Piercing
Damage
65 - 196
(65.45 Rating)
Delay
4.0 seconds
Level
71
All Mages, Assassin, Berserker, Brigand, Dirge, Guardian, Ranger, Swashbuckler, Troubador
Adornment Slots:
White
ATTUNEABLE
Opulent Skullcap of the Stoic
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Leather Armor (Head)
Mitigation
225
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Edavi was first to discover 12 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).