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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Dismay III (Master)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
50

Illusionist
Effects:
  Decreases Fervor of target by 0.2.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 36.0.

Shackle IV (Adept)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47

Wizard
Effects:
  Applies Root on termination. Lasts for 10.0 seconds.
  Decreases Combat Mitigation of target by 0.5.
  Slows target by 47.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.5.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Destructive Rage III (Adept)
Increases the Damage Per Second of all the Berserker's allies.
TREASURED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
47

Berserker
Effects:
  Increases Weapon Damage of raid and group members (AE) by 3.8.

Unholy Covenant IV (Adept)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49

Necromancer
Effects:
  Increases Max Power of group members (AE) by 303.1.
  Increases Mitigation of group members (AE) vs noxious damage by 470.

Forced Obedience III (Adept)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
48

Inquisitor
Effects:
  Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 15.6.

Cataclysm IV (Adept)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
TREASURED
Target
Caster
Power
178
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
42

Warlock
Effects:
  Interrupts targets in Area of Effect
  Inflicts 72 - 133 poison damage on targets in Area of Effect instantly and every second.

boiled leather satchel
Used for easy access to thrown ammo when used in ranged combat.
Thrown Weapon

Ranged

Damage
13 - 26
(14.16 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
20

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
Delight
55 Inquisitor
Item Discoveries
Delight was first to discover 7 items* on their server**.
Item Discovery Date
Dismay III (Master)2005-02-18 12:41:58 AM   
Shackle IV (Adept)2005-01-09 09:09:33 AM   
Destructive Rage III (Adept)2005-01-16 09:02:40 AM
Unholy Covenant IV (Adept)2005-01-07 06:29:15 AM   
Forced Obedience III (Adept)2005-01-06 11:55:42 PM   
Cataclysm IV (Adept)2005-01-06 09:25:27 AM
boiled leather satchel2004-11-22 06:29:37 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).