Bria's Inspiring Ballad V (Apprentice)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
Target
Group (AE)
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
69
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 29.0.
Bria's Entrancing Sonnet IV (Apprentice)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
Target
Enemy
Range
Up to 20.0 meters
Power
63
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
42 seconds
Resistability
5.6% Harder
Level
62
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 76 and below
• Does not affect Epic targets
Aria of Magic IV (Apprentice)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
Target
Group (AE)
Power
130
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
64
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 115 - 191 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Arcane Symphony IV (Apprentice)
Increases arcane resistance of all the troubador's allies.
Range
Up to 10.0 meters
Power
126
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
62
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 825.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 825.
Alin's Serene Serenade IV (Apprentice)
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
66
Troubador
Effects:
• When any damage is received this spell will cast Serenade on target's attacker.
• Decreases Threat to target by 86
• If not fighter
• Decreases Hate Gain of group members (AE) by 20.1.
• If not fighter
Tap Essence IV (Apprentice)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
Target
Enemy
Range
Up to 30.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
70
Troubador
Effects:
• Inflicts 96 - 159 mental damage on target encounter.
• Increases power of group members (AE) by 79 - 132.
Allegretto V (Apprentice)
Increases the attack speed of the troubador's group.
Target
Group (AE)
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
70
Troubador
Effects:
• Increases Haste of group members (AE) by 16.2.
Hunter's Instinct V (Apprentice)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Ranger
Effects:
• Increases AGI of caster by 51.5.
• Increases Haste of caster by 26.7.
• Increases in-combat movement speed of caster by 4.7%.
• Adds 14.8% to base avoidance.
• Increases Mitigation of caster vs physical damage by 197.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,023.
Trick Shot IV (Apprentice)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
66
Ranger
Effects:
• Inflicts 345 - 575 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Snipe V (Apprentice)
Decreases target's defense.
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
64
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.7.
• Decreases Defense of target by 27.4.
Crippling Arrow IV (Apprentice)
A precise ranged attack that cripples target's parry and deflection skills.
Target
Enemy
Range
2.0 - 25.0 meters
Power
126
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
62
Ranger
Effects:
• Inflicts 401 - 669 ranged damage on target
• Decreases Deflection and Parry of target by 35.3.
• Requires bow or aim
Emberstrike VI (Apprentice)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
63
Ranger
Effects:
• Inflicts 326 - 544 heat damage on target
• You must be sneaking to use this ability.
Focus Aim IV (Apprentice)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
64
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 14.3%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 82.1.
• Increases Accuracy of caster by 4.7%.
• Increases Haste of caster by 51.1.
• Increases Multi Attack of caster by 59.3.
• Decreases Piercing and Slashing of caster by 192.0.
• Increases Ranged of caster by 73.0.
Killing Instinct III (Apprentice)
Target
Caster
Power
136
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
67
Ranger
Effects:
• Increases Multi Attack of caster by 61.0.
• Increases Ranged of caster by 28.6.
Sneak Attack V (Apprentice)
An attack made from the side that deals moderate damage and stealths the ranger.
Target
Enemy
Range
Up to 10.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
61
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 238 - 397 melee damage on target
• Must be flanking or behind
Immobilizing Lunge V (Apprentice)
Deals damage and roots the target in place for a very short duration.
Target
Enemy
Range
Up to 10.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
69
Ranger
Effects:
• Inflicts 229 - 382 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 88.
Bloody Reminder V (Apprentice)
A penetrating attack that deals significant damage over time.
Target
Enemy
Range
Up to 10.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
68
Ranger
Effects:
• Inflicts 46 - 77 melee damage on target
• Inflicts 123 piercing damage on target instantly and every 2.6 seconds.
Ranger's Blade V (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
66
Ranger
Effects:
• Inflicts 743 - 1,239 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Makeshift Arrows IV (Apprentice)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
62
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 147 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Natural Selection IV (Apprentice)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
187
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
61
Ranger
Effects:
• Inflicts 433 - 722 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
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Item Discoveries |
Mhera was first to discover 438 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).