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Emperor's Spaulders of the Gambler
TREASURED
23 Primary Attributes
213 Resistances
Plate Armor (Shoulders)

Mitigation
433

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Opulent Symbol of the Guardian
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
1.9 Combat Power Regen
Type
Symbols

Slots
Secondary, Ranged

Level
66

All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Stretched Sinew Bow
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
5 Max Health
0.8 Crit Bonus
5.9 Multi Attack
Bow

Ranged

Damage
114 - 644
(84.14 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
72

All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
LORE  ATTUNEABLE  

Arcane Ring of the Guardian
TREASURED
30 Stamina
9 Combat Power Regen
Slots
Finger

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Green
ATTUNEABLE  

Unflinching Will II (Apprentice)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 2.4.
  Increases Defense and Parry of caster by 4.8.
  Increases Mitigation of caster vs elemental damage by 346.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Head Crush (Apprentice)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
17

Berserker
Effects:
  Interrupts target
  Inflicts 26 - 78 crushing damage on target

Painbringer II (Apprentice)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
6

Shadowknight
Effects:
  Applies Painbringer. Lasts for 9.0 seconds.
  Heals caster for 7 instantly and every 3 seconds.
  This effect cannot be critically applied.
  Inflicts 8 - 14 melee damage on target
  Inflicts 2 disease damage on target every 3 seconds.

Gut Kick II (Apprentice)
An extra high damage single enemy attack.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19

Guardian
Effects:
  Interrupts target
  Inflicts 32 - 53 crushing damage on target

Provoke III (Journeyman)
Interrupts the target and increases their hate towards the guardian.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 1,194 - 1,459

Silent Threat III (Apprentice)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17

Monk
Effects:
  Increases Threat to target by 1,085 - 1,326

Power Cleave (Journeyman)
A powerful melee attack that strikes for divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
15

Paladin
Effects:
  Inflicts 30 - 50 divine damage on target

Chaos (Apprentice)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
HANDCRAFTED
Target
Group (AE)
Power
18
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
12

Berserker
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 104.

Knee Break II (Apprentice)
A kick attack that deals crushing damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19

Berserker
Effects:
  Inflicts 19 - 58 crushing damage on target

Bodyguard II (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.5% to base avoidance.
  Caster will deflect 10.0% of incoming attacks.
  Increases Parry of caster by 4.8.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 3.6.
  Increases Defense and Deflection of caster by 4.8.
  Increases Mitigation of caster vs noxious damage by 346.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Maul (Apprentice)
A melee attack that decreases target's offensive melee skills on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
11

Berserker
Effects:
  Inflicts 35 - 59 melee damage on target
  Decreases Slashing, Crushing and Piercing of target by 1.6.

Shout (Apprentice)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
8

Guardian
Effects:
  Increases Threat to target encounter by 388 - 475

Mock II (Apprentice)
Interrupts the target and increases their hate towards the berserker.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
9

Berserker
Effects:
  Interrupts target
  Increases Threat to target by 581 - 710
Poopon
92 Guardian
Item Discoveries
Poopon was first to discover 17 items* on their server**.
Item Discovery Date
Emperor's Spaulders of the Gambler2007-11-17 04:49:36 PM
Opulent Symbol of the Guardian2007-11-15 02:17:47 AM
Stretched Sinew Bow2007-11-15 05:49:16 AM
Arcane Ring of the Guardian2007-11-15 12:47:04 AM
Unflinching Will II (Apprentice)2006-02-10 04:53:25 AM
Head Crush (Apprentice)2006-02-10 05:00:05 AM
Painbringer II (Apprentice)2006-02-09 01:29:37 AM
Gut Kick II (Apprentice)2006-02-11 06:08:32 PM
Provoke III (Journeyman)2006-02-10 05:04:00 AM
Silent Threat III (Apprentice)2006-02-10 11:52:46 PM
Power Cleave (Journeyman)2006-02-09 01:27:18 AM
Chaos (Apprentice)2006-02-07 04:10:28 AM
Knee Break II (Apprentice)2006-02-11 12:33:59 AM
Bodyguard II (Apprentice)2006-02-10 04:51:05 AM
Maul (Apprentice)2006-02-07 04:06:15 AM
Shout (Apprentice)2006-02-04 04:52:56 AM
Mock II (Apprentice)2006-02-04 05:12:36 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).