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Pet Illusion: Naga
When used, this magical wand expends its energy to shape change your combat pet into another creature for two hours, or until it is killed. This wand only works on summoned combat pets. Does not work on cosmetic pets.
TREASURED
Charges
Unlimited
Casting
4 seconds
Duration
20 hours
Recast
2 seconds
Effects:
Petamorph: Naga
Applies Petamorph: Naga on target Friend when Activated.
  Turns the caster's combat pet into a naga guardian. Does not work on cosmetic pets.
HEIRLOOM  ORNATE  NO-VALUE  

Gnomeland Blade
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Dagger

One-Handed Piercing

Damage
14 - 78
(23.04 Rating)
Delay
4.0 seconds
Level
30

All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Disciple's Dark Silk Hand Wraps of Aptitude
TREASURED
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.4 Mitigation Increase
Leather Armor (Hands)

Mitigation
170

Level
50

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Waterfalls - Page 10
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

Solar Flare (Journeyman)
Deals instant heat damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
3
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Wizard
Effects:
  Inflicts 13 - 24 heat damage on target.

Hemorrhage (Journeyman)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
2
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Coercer
Effects:
  Interrupts target
  Inflicts 8 - 11 mental damage on target.

Ice Spears (Journeyman)
Deals cold damage over time and decreases target's elemental resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
4

Wizard
Effects:
  Inflicts 2 - 4 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 84.

Velium Winds (Journeyman)
Deals instant cold damage and reduces the movement speed of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 30.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 9 - 11 cold damage on target.

Meliorate II (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
7

Templar
Effects:
  Heals target for 65 - 80.

Mark of Divinity (Journeyman)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
18

Templar
Effects:
  Decreases Combat Mitigation of target by 0.2.
  Decreases Mitigation of target vs arcane damage by 206.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 8 instantly and every 2 seconds.

Ritual Healing III (Journeyman)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
18

Mystic
Effects:
  Heals target for 265 - 323.
  Increases Max Health of target by 33.8.

Lockdown II (Journeyman)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
19

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 38.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 38.

Shard of Essence (Journeyman)
Summons an essence item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned essence.
HANDCRAFTED
Target
Friend
Range
Up to 35.0 meters
Health
3570
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Level
18

Conjuror
Effects:
  Summon 1 Shard of Essence

Vehemence (Journeyman)
A group augmentation that increases the strength and maximum health of the defiler's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
18

Defiler
Effects:
  Increases STA of group members (AE) by 8.4.
  Increases STR of group members (AE) by 16.1.

Dawnstrike (Journeyman)
Deals instant heat damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Warden
Effects:
  Inflicts 12 - 15 heat damage on target.

Imprecate (Journeyman)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
1

Defiler
Effects:
  Inflicts 9 - 11 disease damage on target.
  Decreases Combat Mitigation of target by 0.0.
  Decreases Mitigation of target vs noxious damage by 25.

Forced Hesitation II (Journeyman)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
19

Coercer
Effects:
  Applies Blind. Lasts for 5.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 38.

Armor of Nature II (Journeyman)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
19

Fury
Effects:
  Increases Max Health of group members (AE) by 89.5.
  Increases Mitigation of group members (AE) vs physical damage by 123.
  If not fighter

Netherous Bind II (Journeyman)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19

Warlock
Effects:
  Applies Element of Fear on termination. Lasts for 5.0 seconds.
  Slows target by 37.2%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 38.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 38.

Chains of Torment II (Journeyman)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 18.6%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 38.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 38.
Ominsukesh
110 Conjuror
Item Discoveries
Ominsukesh was first to discover 41 items* on their server**.
Item Discovery Date
Pet Illusion: Naga2011-11-15 06:50:48 PM
Gnomeland Blade2011-08-29 03:31:34 AM
Disciple's Dark Silk Hand Wraps of Aptitude2011-09-05 03:22:36 AM
Waterfalls - Page 102006-02-21 11:17:23 PM
Solar Flare (Journeyman)2006-02-02 10:05:13 PM   
Hemorrhage (Journeyman)2006-02-02 10:06:33 PM
Ice Spears (Journeyman)2006-02-02 09:56:06 PM
Velium Winds (Journeyman)2006-02-02 09:55:05 PM
Meliorate II (Journeyman)2006-02-04 05:45:48 PM
Mark of Divinity (Journeyman)2006-02-02 10:36:43 PM
Ritual Healing III (Journeyman)2006-02-02 10:38:12 PM
Lockdown II (Journeyman)2006-02-02 10:13:35 PM
Shard of Essence (Journeyman)2006-02-02 10:30:34 PM
Vehemence (Journeyman)2006-02-02 10:28:05 PM
Dawnstrike (Journeyman)2006-02-02 10:02:02 PM
Imprecate (Journeyman)2006-02-02 10:03:13 PM
Forced Hesitation II (Journeyman)2006-02-02 10:15:40 PM
Armor of Nature II (Journeyman)2006-02-02 10:17:42 PM
Netherous Bind II (Journeyman)2006-02-02 10:18:44 PM
Chains of Torment II (Journeyman)2006-02-02 10:20:00 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).