Abomination II (Grandmaster)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
21
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 6.6.
• Decreases Max Health of target by 1.0%.
Vengeance (Grandmaster)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
29
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 105 divine damage on target.
• Grants a total of 5 triggers of the spell.
Warring Deities (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
23
Templar
Effects:
• Inflicts 109 - 133 divine damage on target.
• Inflicts 45 - 55 divine damage on target every 4 seconds.
Frostbite (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
23
Warden
Effects:
• Inflicts 64 - 78 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs elemental damage by 386.
crude forged blackened iron ritual dagger
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Dagger
One-Handed Piercing
Damage
3 - 10
(8.7 Rating)
Delay
1.6 seconds
Level
12
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Dyptheria was first to discover 5 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).