Sacred Armor VII (Grandmaster)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
84
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 32.5%.
• Increases Mitigation of group members (AE) vs physical damage by 1,736.
• If not fighter
Repentance VI (Grandmaster)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
167
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
83
Inquisitor
Effects:
• On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
• Inflicts 580 - 967 divine damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Grants a total of 3 triggers of the spell.
Hangman's Noose (Grandmaster)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 52.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs arcane damage by 367.
Harm Touch VI (Grandmaster)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
84
Shadowknight
Effects:
• Inflicts 5,176 - 8,627 disease damage on target.
Unending Agony VI (Grandmaster)
Does disease damage over time to nearby enemies surrounding the shadowknight.
FABLED
Target
Caster
Power
162
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
80
Shadowknight
Effects:
• Inflicts 401 disease damage on targets in Area of Effect.
• Inflicts 274 disease damage on targets in Area of Effect every 4 seconds.
Unending Agony IV (Grandmaster)
Does disease damage over time to nearby enemies surrounding the shadowknight.
FABLED
Target
Caster
Power
115
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
56
Shadowknight
Effects:
• Inflicts 253 disease damage on targets in Area of Effect.
• Inflicts 173 disease damage on targets in Area of Effect every 4 seconds.
Fanatical Healing VIII (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
313
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
83
Inquisitor
Effects:
• Heals target for 2,398 - 2,931.
Fanaticism III (Grandmaster)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Group (AE)
Power
270
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
80
Inquisitor
Effects:
• Increases INT, AGI, STR and WIS of group members (AE) by 110.9.
• Adds 2.9% to base avoidance.
• Increases Reuse Speed of group members (AE) by 10.1%.
• Increases Haste of group members (AE) by 41.3.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 325.
Fanatic's Faith VI (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
82
Inquisitor
Effects:
• Increases STA of group members (AE) by 51.0.
• Increases Mitigation of group members (AE) vs arcane damage by 1,825.
Devour Vitae IV (Grandmaster)
Drains life from the target, and returns a portion as health replenishment to the shadowknight.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
70
Shadowknight
Effects:
• Inflicts 541 - 662 disease damage on target.
• Heals caster for 7.6 - 9.3% of caster's max health.
• This effect cannot be critically applied.
Harm Touch IV (Grandmaster)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
62
Shadowknight
Effects:
• Inflicts 3,418 - 5,697 disease damage on target.
Act of War III (Grandmaster)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
63
Inquisitor
Effects:
• On any combat or spell hit this spell may cast Strike of Faith on target of attack. Triggers about 1.0 times per minute.
• Inflicts 319 divine damage on target.
Soulrend VI (Grandmaster)
A kick attack that deals piercing damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
74
Shadowknight
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 244 - 407 piercing damage on target
Painbringer VI (Grandmaster)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
71
Shadowknight
Effects:
• Applies Painbringer. Lasts for 9.0 seconds.
• Heals caster for 2.0% of max health instantly and every 3 seconds.
• This effect cannot be critically applied.
• Inflicts 201 - 335 melee damage on target
• Inflicts 54 disease damage on target every 3 seconds.
Lucan's Pact VI (Grandmaster)
Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72
Shadowknight
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 192.2.
• Adds 5.2% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 16.3.
• Increases Aggression and Defense of caster by 36.6.
• Increases Mitigation of caster vs noxious damage by 2,540.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Grim Harbinger VI (Grandmaster)
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
77
Shadowknight
Effects:
• On a melee hit this spell may cast Grim Strike on target of attack. Triggers about 3.0 times per minute.
• Inflicts 389 - 648 disease damage on target.
• Heals caster for 314 - 523.
Dreadful Wrath IV (Grandmaster)
Inflicts massive disease damage to the target and slows their movement.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
184
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
78
Shadowknight
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 69.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 957 - 1,595 disease damage on target.
Dark Blade VI (Grandmaster)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
73
Shadowknight
Effects:
• Increases STR of caster by 293.8.
• Increases Fervor of caster by 1.6.
• Decreases Defense of caster by 22.2.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 55.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Winds of Healing IV (Grandmaster)
Heals all allies near the warden.
FABLED
Target
Group (AE)
Power
288
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
56
Warden
Effects:
• Heals group members (AE) for 549 - 671.
• Heals group members (AE) for 93 - 113 every second.
Doom Judgment III (Grandmaster)
Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects.
FABLED
Target
Caster
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
71
Paladin, Shadowknight
Effects:
• Dispels 264 levels of noxious and arcane beneficial effects on targets in Area of Effect
• Inflicts 863 - 1,439 melee damage on targets in Area of Effect
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Item Discoveries |
Nautte was first to discover 289 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).