Zimaran Minion's Greaves of Fortitude
3,730 Primary Attributes
6,417 Stamina
192,427 Power
306,201 Health
1492.4 Crit Bonus
39707.1 Potency
335.1 Max Health
450 Resolve
Leather Armor (Legs)
Mitigation
340
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM
Extended Zimaran Minion's Insight [2H]
HANDCRAFTED
Adds the following to an item:
Duration
4 hours
Level
125
NO-VALUE
Raid Rune: Empowered II
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Head, Hands
Level
130
Effects:
Empowered II
Applies Empowered II when Activated. Lasts for 45.0 seconds.
• "Empowered" prevents power pool of the caster's group from being lowered by specific targeted group attacks within Ballads of Zimara Raids. This applies to all ranks of the "Mana Leak" and "Repressed Mana" spells.
• The casting time of Empowered II is 0.5 seconds and the reuse time of the spell is 3 minutes
NO-VALUE NO-TRADE
Sanctuary VI (Grandmaster)
FABLED
Target
Group (AE)
Power
5175
Casting
2 seconds
Recast
140 seconds
Duration
30.9 seconds
Level
128
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 1,344 - 1,643.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
NO-VALUE NO-TRADE
Fae Fire X (Adept)
TREASURED
Target
Group (AE)
Power
7000
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
128
Fury
Effects:
• On any combat or spell hit this spell will cast Fae Fires on target of attack.
• Inflicts 2,328 heat damage on target.
• Grants a total of 3 triggers of the spell.
Shield of Faith X (Celestial)
CELESTIAL
Target
Group (AE)
Power
8014
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
126
Templar
Effects:
• Wards group members (AE) against 7,111 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 67,498.
HEIRLOOM NO-VALUE
Aetheric Scroll Case: Templar
Grants a choice of Templar spell scrolls.
When unpacked, grants these items:
Aegolism XII (Celestial)
Divine Smite XIII (Celestial)
Meliorate XIV (Celestial)
Shield of Faith X (Celestial)
Symbol of Marzin XI (Celestial)
Unyielding Benediction V (Celestial)
Blaze of Faith X (Celestial)
Holy Armor XII (Celestial)
Mark of Divinity XI (Celestial)
Restoration XIII (Celestial)
Awestruck VIII (Celestial)
Glory IX (Celestial)
Healing Fate XI (Celestial)
Involuntary Gift X (Celestial)
Sanctuary VI (Celestial)
Sign of Pacification X (Celestial)
Divine Strike XIII (Celestial)
Rebuke XIII (Celestial)
Unswerving Hammer VIII (Celestial)
Vital Intercession XIII (Celestial)
Warring Deities XI (Celestial)
Devoted Resolve VI (Celestial)
Focused Intervention IX (Celestial)
Harmony XII (Celestial)
Holy Intercession XII (Celestial)
Holy Salvation X (Celestial)
Rapturous Strike III (Celestial)
Repent VII (Celestial)
Reveal Fate III (Celestial)
Touch of Life II (Celestial)
Virtue XI (Celestial)
Word of Redemption XII (Celestial)
Smite Corruption IX (Celestial)
HEIRLOOM NO-VALUE
Obsidian Mind III (Celestial)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
MASTERCRAFTED CELESTIAL
Target
Group (AE)
Power
51979
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
15.2 seconds
Level 22 Geomancer
Effects:
• Reduces physical damage done to group members (AE) by 20.7%.
• Increases Fervor of group members (AE) by 118.0.
• Increases Crit Bonus Overcap of group members (AE) by 387.4.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• Makes group members (AE) immune to strikethrough attacks.
• Grants immunity to most knockback effects
• Allows group members (AE) to hit all abilities for maximum damage.
• Allows group members (AE) to hit all melee based attacks for maximum damage.
Empire Claimant's Arcus Signet
FABLED
PRESTIGE
3,170 Primary Attributes
5,455 Stamina
163,028 Power
259,420 Health
291,625 Resistances
517 Combat Skills
1268.2 Crit Bonus
440 Resolve
33241.7 Potency
365.8 Weapon Damage
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Di'Zok Minion's Injector
TREASURED
Adds the following to an item:
Duration
1 hours
Type:
Temporary Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet
Level
125
HEIRLOOM
Renewal Rune: Building Furor
FABLED
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 20% chance to cast Building Furor on target. Lasts for 45.0 seconds.
• This effect increments up to 10 times.
• Increases STA of caster by 1,702.6, multiplied by increment stacks.
• Increases Flurry of Caster by 11.6, if at least 2 increments multiplied by increment stacks.
• Increases Flurry Multiplier of caster by 0.7, if at least 4 increments multiplied by increment stacks.
• Increases Fervor of caster by 11.4, if at least 6 increments multiplied by increment stacks.
• Dispels when combat ends.
• Cannot be modified except by direct means
• This effect can only trigger once every 15.0 - 30.0 seconds.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Preferred Scorch-Worked Greathelm
FABLED
3,125 Primary Attributes
5,423 Stamina
155,010 Power
246,662 Health
1250.1 Crit Bonus
32107.5 Potency
44.9 Flurry
425 Resolve
Plate Armor (Head)
Mitigation
851
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Desert Woodworking Table
This item may be placed on the floor of all house types.
A woodworking table in the desert style that can be placed in your home or guildhall to make items up to the pristine stage.
LEGENDARY
NO-TRADE
Desert Stove & Keg
This item may be placed on the floor of all house types.
A stove and keg in the desert style that can be placed in your home or guildhall to make items up to the pristine stage.
LEGENDARY
NO-TRADE
Desert Sewing Table & Mannequin
This item may be placed on the floor of all house types.
A sewing table & mannequin in the desert style that can be placed in your home or guildhall to make items up to the pristine stage.
LEGENDARY
NO-TRADE
Desert Forge
This item may be placed on the floor of all house types.
A forge in the desert style that can be placed in your home or guildhall to make items up to the pristine stage.
LEGENDARY
NO-TRADE
Desert Chemistry Table
This item may be placed on the floor of all house types.
A chemistry table in the desert style that can be placed in your home or guildhall to make items up to the pristine stage.
LEGENDARY
NO-TRADE
Desert Engraved Desk
This item may be placed on the floor of all house types.
An engraved desk in the desert style that can be placed in your home or guildhall to make items up to the pristine stage.
LEGENDARY
NO-TRADE
Not-quite Scorpion
This item is Collectible.
This item can be sold to certain NPCs for personal status. Selling it also earns guild status if your guild is below level 130.
Desert Work Bench
This item may be placed on the floor of all house types.
A workbench in the desert style that can be placed in your home or guildhall to make items up to the pristine stage.
LEGENDARY
NO-TRADE
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Item Discoveries |
Sevana was first to discover 249 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).