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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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Immobilizing Lunge VI (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
79

Ranger
Effects:
  Inflicts 491 - 819 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 98.

Makeshift Arrows V (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
74

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 326 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Survival Instincts V (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73

Ranger
Effects:
  Increases AGI of caster by 97.9.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 25.9.
  Increases Parry of caster by 55.9.
  Increases Defense of caster by 74.6.

Ensnare VI (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76

Ranger
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 68.9%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.2.
  Decreases Mitigation of target vs elemental damage by 2,772.

Stream of Arrows II (Grandmaster)
The ranger fires a stream of arrows into the air, raining down upon their target's group.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
120
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
74

Ranger
Effects:
  Inflicts 2,203 - 2,692 ranged damage on targets in Area of Effect

Ranger's Blade VI (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
156
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
77

Ranger
Effects:
  Inflicts 1,619 - 2,699 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Thorny Trap II (Grandmaster)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
FABLED
Target
Caster
Power
97
Casting
5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
180 seconds
Level
72

Ranger
Effects:
  Sets a trap

Lightning Strike VII (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
71

Ranger
Effects:
  Inflicts 380 - 633 heat damage on target

Archer's Fury V (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
72

Ranger
Effects:
  Decreases Defense of caster by 21.8.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 54.9.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 470 ranged damage on target

Storm of Arrows II (Grandmaster)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
70

Ranger
Effects:
  Inflicts 1,691 - 2,819 ranged damage on target encounter
  Requires bow or aim

Crippling Arrow V (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
150
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
74

Ranger
Effects:
  Inflicts 889 - 1,482 ranged damage on target
  Decreases Deflection and Parry of target by 75.9.
  Requires bow or aim

Emberstrike VII (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
75

Ranger
Effects:
  Inflicts 723 - 1,206 heat damage on target
  You must be sneaking to use this ability.

Trick Shot V (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
77

Ranger
Effects:
  Inflicts 751 - 1,252 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Hunter's Instinct VI (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79

Ranger
Effects:
  Increases AGI of caster by 109.0.
  Increases Haste of caster by 51.3.
  Increases in-combat movement speed of caster by 8.4%.
  Adds 26.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 398.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,070.

Natural Selection V (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
222
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
73

Ranger
Effects:
  Inflicts 959 - 1,599 ranged damage on targets in Area of Effect
  You must be sneaking to use this ability.
  Requires bow or aim

Hawk Attack II (Grandmaster)
Calls a hawk to assist the ranger's group. All non-fighters in the ranger's group have some of their hate siphoned towards the hawk.
FABLED
Target
Caster
Power
21960
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
36 seconds
Level
78

Ranger
Effects:
  Summons a pet attack hawk

Sneak Attack VI (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
74

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 538 - 897 melee damage on target
  Must be flanking or behind

Bloody Reminder V (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
68

Ranger
Effects:
  Inflicts 81 - 136 melee damage on target
  Inflicts 218 piercing damage on target instantly and every 2.6 seconds.

Snipe VI (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75

Ranger
Effects:
  Decreases Combat Mitigation of target by 1.5.
  Decreases Defense of target by 58.0.

Searing Shot VI (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
71

Ranger
Effects:
  Inflicts 299 - 499 heat damage on target
  Inflicts 299 - 499 heat damage on target
  Requires bow or aim
Wisel
79 Ranger
Item Discoveries
Wisel was first to discover 22 items* on their server**.
Item Discovery Date
Immobilizing Lunge VI (Grandmaster)2016-02-27 03:29:55 PM
Makeshift Arrows V (Grandmaster)2016-02-21 05:42:55 PM
Survival Instincts V (Grandmaster)2016-02-21 01:43:53 PM
Ensnare VI (Grandmaster)2016-02-23 05:21:01 PM
Stream of Arrows II (Grandmaster)2016-02-21 01:52:04 PM
Ranger's Blade VI (Grandmaster)2016-02-27 05:25:19 PM
Thorny Trap II (Grandmaster)2016-02-21 05:39:42 PM
Lightning Strike VII (Grandmaster)2016-02-21 01:46:34 PM
Archer's Fury V (Grandmaster)2016-02-21 01:20:26 PM
Storm of Arrows II (Grandmaster)2016-02-21 01:31:40 PM
Crippling Arrow V (Grandmaster)2016-02-21 01:34:21 PM
Emberstrike VII (Grandmaster)2016-02-21 05:54:57 PM
Trick Shot V (Grandmaster)2016-02-27 03:27:18 PM
Hunter's Instinct VI (Grandmaster)2016-02-27 03:32:02 PM
Natural Selection V (Grandmaster)2016-02-21 01:24:05 PM
Hawk Attack II (Grandmaster)2016-02-27 03:23:48 PM
Sneak Attack VI (Grandmaster)2016-02-21 01:37:05 PM
Bloody Reminder V (Grandmaster)2016-02-21 01:00:21 PM
Snipe VI (Grandmaster)2016-02-21 05:44:33 PM
Searing Shot VI (Grandmaster)2016-02-21 01:22:05 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).