Medallion of the Immolated
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Medallion of the Aberrant
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Forest Spirit VI (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
83
Fury
Effects:
• Increases INT and WIS of group members (AE) by 116.4.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 327.
Master of the Hunt VI (Grandmaster)
A group augmentation that increases the elemental resistance and stamina of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
82
Fury
Effects:
• Increases STA of group members (AE) by 51.0.
• Increases Mitigation of group members (AE) vs elemental damage by 1,825.
Death Swarm VIII (Grandmaster)
Deals divine damage over time to the target and lowers their defense.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
82
Fury
Effects:
• Inflicts 256 - 313 divine damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 3.7.
• Decreases Defense of target by 43.3.
Nature's Salve IX (Grandmaster)
Instantly heals some of the target's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
173
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
81
Fury
Effects:
• Heals target for 1,331 - 1,627.
Hamstring VI (Grandmaster)
Deals damage and snares target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
85
Swashbuckler
Effects:
• Inflicts 351 - 585 melee damage on target
• Slows target by 69.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Double-Cross VII (Grandmaster)
Decreases target's defense and wisdom.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
85
Swashbuckler
Effects:
• Increases elemental damage done to target by up to 3.
• Decreases Combat Mitigation of target by 3.4.
• Decreases WIS of target by 120.1.
• Decreases Defense of target by 45.4.
Fancy Footwork VI (Grandmaster)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
83
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 29.2.
• Increases Aggression of caster by 22.3.
• Increases Defense and Parry of caster by 44.5.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Flamboyant Strike IV (Grandmaster)
An offensive attack that cripples the target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
82
Swashbuckler
Effects:
• Inflicts 427 - 711 melee damage on target
• Decreases INT of target by 229.2.
Devious Blade V (Grandmaster)
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
82
Swashbuckler
Effects:
• Inflicts 828 - 1,012 melee damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
Avoid Blame VI (Grandmaster)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
82
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 2.9 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 2,161
• Decreases Combat Mitigation of target by 1.2.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 2.9 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 2,161
• Decreases Combat Mitigation of target by 1.2.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Lucky Gambit VII (Grandmaster)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
162
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
80
Swashbuckler
Effects:
• Inflicts 601 - 1,003 melee damage on targets in Area of Effect
Arctic Blast VI (Grandmaster)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
81
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 69.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 404 - 674 cold damage on target
• Inflicts 404 - 674 cold damage on target
• If weapon equipped in Ranged
Deadly Shot VII (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
81
Assassin
Effects:
• Inflicts 307 - 511 ranged damage on target
• Inflicts 307 - 511 ranged damage on target
• If weapon equipped in Ranged
Torture VII (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
85
Assassin
Effects:
• Decreases Combat Mitigation of target by 5.6.
• Decreases Defense of target by 45.4.
• Decreases Mitigation of target vs physical damage by 857.
Peerless Predator VI (Grandmaster)
The fury takes on the form of a lion, increasing stamina, spell resistance, and base avoidance. While in this form, the fury also gains the ability to see stealthed creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
86
Fury
Effects:
• Shapechanges caster into a lion
• Increases STA of caster by 183.0.
• Adds 3.9% to base avoidance.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,745.
Feast V (Grandmaster)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage.
"One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
81
Fury
Effects:
• When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
• Heals group members (AE) for 185 - 226 instantly and every 3 seconds.
• Increases STR, AGI, WIS and INT of group members (AE) by 56.4.
• Increases STA of group members (AE) by 112.7.
• Adds 1.0% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 144.
• Reduces the power cost of spells cast by group members by 5.25%.
Soulrend VII (Grandmaster)
A kick attack that deals piercing damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
84
Shadowknight
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 295 - 492 piercing damage on target
Devour Vitae V (Grandmaster)
Drains life from the target, and returns a portion as health replenishment to the shadowknight.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
80
Shadowknight
Effects:
• Inflicts 657 - 802 disease damage on target.
• Heals caster for 8.1 - 9.9% of caster's max health.
• This effect cannot be critically applied.
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Item Discoveries |
Jucya was first to discover 119 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).