• When avoiding an attack, the wearer will stun their attacker for 2.5 seconds. This can only trigger once every 10 seconds. Does not apply to epic targets.
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Legendary Urz Fang Hoop
LEGENDARY
170 Stamina
170 Primary Attributes
7,623 Resistances
10.1 Potency
10.1 Crit Bonus
0.6 Flurry
32.4 Multi Attack
309 Ability Mod
Slots
Ear
Level
95
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Cryptic Boots of the Fanatic Artisan
0/4 yellow gem slots filled
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
17.1 Potency
5.8 Max Health
25 Reuse Speed
Leather Armor (Feet)
Mitigation
486
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Cryptic Hive Aggressor's Leather Bracers
0/4 yellow gem slots filled
LEGENDARY
168 Stamina
160 Primary Attributes
11.4 Crit Bonus
29.1 DPS
3.8 Weapon Damage
Leather Armor (Forearms)
Mitigation
486
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Ancient Storm Infused Hand Wraps
FABLED
102 Primary Attributes
102 Stamina
32 Combat Skills
6.1 Crit Bonus
6.9 Crit Chance
10.4 Potency
10.9 Mitigation Increase
6.9 Block
Leather Armor (Hands)
Mitigation
403
Level
92
All Fighters, All Priests, All Scouts
Effects:
Haste
When Equipped:
• Increases Haste of caster by 45.0.
Stout II
When Equipped:
• Increases Max Health of caster by 1,220.0.
•This effect will not stack with any other Stout effect.
• You may only benefit from one effect of this type.
• When damaged with a melee weapon this spell will cast Feedback on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 13,425 - 14,838 slashing damage on target encounter.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Electroplated Velium Wristband
LEGENDARY
333 Stamina
214 Primary Attributes
10,148 Resistances
46 Combat Skills
17.2 Potency
17.2 Crit Bonus
6 Block
12.5 Reuse Speed
Slots
Wrist
Level
95
All Fighters
Effects:
Sadist
When Equipped:
• Whenever a group member takes damage, the wearer will gain 5% potency for 24 seconds. Increments up to 12 times. Only triggers if the wearer is a fighter.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Arcane Food-Stained Legwraps
0/4 blue gem slots filled
LEGENDARY
274 Primary Attributes
484 Stamina
26.1 Crit Bonus
23.8 Casting Speed
5.9 Mitigation Increase
2 Parry
8.8 Max Health
Leather Armor (Legs)
Mitigation
572
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Fabled Chitin Plated Necklace
LEGENDARY
358 Stamina
230 Primary Attributes
38 Crit Chance
17.2 Potency
17.2 Crit Bonus
6 Block
12.5 Reuse Speed
Slots
Neck
Level
95
Effects:
The Enrager II
When Equipped:
• Increases Crit Bonus of caster by 8.0.
• Increases Hate Gain of caster by 40.0.
Adornment Slots:
White, White, Green
HEIRLOOM ATTUNEABLE
Aerakyn Rallying Knucklers
FABLED
309 Primary Attributes
469 Stamina
18.6 Crit Bonus
103.2 Crit Chance
18.6 Potency
9.9 Block
20.6 Reuse Speed
Fists
One-Handed Crushing
Damage
100 - 567
(166.84 Rating)
Delay
4.0 seconds
Level
95
Beastlord, Bruiser, Monk
Adornment Slots:
White, White, Purple
HEIRLOOM LORE-EQUIP ATTUNEABLE
Frightling's Pouch of Horrors
LEGENDARY
160 Primary Attributes
160 Stamina
9.6 Crit Bonus
14.2 Strikethrough
52 Crit Chance
9.6 Potency
Thrown Weapon
Ranged
Damage
223 - 1,262
(165 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
92
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Yellow
HEIRLOOM ATTUNEABLE
Ring of Temporal Decay
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
3.9 AE Auto
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Slots
Finger
Level
95
Effects:
Hard to Catch
When Equipped:
• Using Sprint will increase the wearer's Dodge Chance by 10% for 10 seconds. Can only trigger once every 30 seconds. Damage received greater than 30% of the wearer's maximum health will dispel the effect.